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Five Suggestions to Limit Wizard Power
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<blockquote data-quote="Doug McCrae" data-source="post: 5899536" data-attributes="member: 21169"><p>The 3e wizard has four key tools:</p><p></p><p>1. Spells currently memorised.</p><p>2. Scrolls. (Maybe wands too.)</p><p>3. Open slots that can be filled in 15 mins.</p><p>4. The ability to completely change his currently memorised spell loadout given a night's rest.</p><p></p><p>Using all of these tactics together, I believe he is able to out utility the rogue to a great degree. The wizard not only has more power than the rogue - invisibility better than hide in shadows, fly better than climb, etc - he has more flexibility because the rogue's skills can't be changed, and the rogue can only max out 8. 10 at the most assuming a 14 intelligence. Bear in mind that the wizard, with his high intelligence, has plenty of useful skills too. With an 18 int he can max out 6 skills, not much fewer than the rogue.</p><p></p><p>For the wizard options 3 and 4 do take time, yes. The rogue is faster. That's why when time is of the essence, the wizard uses option 1 or 2. What scrolls the wizard creates, and what spells he memorises, are highly situational and depend upon the types of challenges he's facing in a specific campaign.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5899536, member: 21169"] The 3e wizard has four key tools: 1. Spells currently memorised. 2. Scrolls. (Maybe wands too.) 3. Open slots that can be filled in 15 mins. 4. The ability to completely change his currently memorised spell loadout given a night's rest. Using all of these tactics together, I believe he is able to out utility the rogue to a great degree. The wizard not only has more power than the rogue - invisibility better than hide in shadows, fly better than climb, etc - he has more flexibility because the rogue's skills can't be changed, and the rogue can only max out 8. 10 at the most assuming a 14 intelligence. Bear in mind that the wizard, with his high intelligence, has plenty of useful skills too. With an 18 int he can max out 6 skills, not much fewer than the rogue. For the wizard options 3 and 4 do take time, yes. The rogue is faster. That's why when time is of the essence, the wizard uses option 1 or 2. What scrolls the wizard creates, and what spells he memorises, are highly situational and depend upon the types of challenges he's facing in a specific campaign. [/QUOTE]
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Five Suggestions to Limit Wizard Power
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