Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Five Takeaways From the 2025 Monster Manual
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgsugden" data-source="post: 9635425" data-attributes="member: 2629"><p>This. 10000%. The first thing I did was homebrew a page of these for common species in my setting so that I could apply them. If a PC can gain abilities for their species, so should an NPC. And some of the 'translations' they suggest show a massive lack of understanding of their own creatures. Subbing in a <em>spy</em> for a duergar is kind of ridiculous. Duergar are beefy fighters with a splash of magic that helps them ambush and hit hard. A spy is ... not that. </p><p></p><p>I also have some beef with the designs that allow a lucky to hit roll to inflict a condition without a save. I like the ideas of wolves being relevant foes at higher level as they still might trip you if they get a lucky roll ... but they're too relevant against higher level foes ... and in ways that make no sense. When my raging barbarian with a 30 strength can wrestle a Titan to the ground ... why can a wolf knock him over so easily? I agree that two d20s plus a damage roll was a lot - but there are other solutions.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9635425, member: 2629"] This. 10000%. The first thing I did was homebrew a page of these for common species in my setting so that I could apply them. If a PC can gain abilities for their species, so should an NPC. And some of the 'translations' they suggest show a massive lack of understanding of their own creatures. Subbing in a [I]spy[/I] for a duergar is kind of ridiculous. Duergar are beefy fighters with a splash of magic that helps them ambush and hit hard. A spy is ... not that. I also have some beef with the designs that allow a lucky to hit roll to inflict a condition without a save. I like the ideas of wolves being relevant foes at higher level as they still might trip you if they get a lucky roll ... but they're too relevant against higher level foes ... and in ways that make no sense. When my raging barbarian with a 30 strength can wrestle a Titan to the ground ... why can a wolf knock him over so easily? I agree that two d20s plus a damage roll was a lot - but there are other solutions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Five Takeaways From the 2025 Monster Manual
Top