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Five Takeaways From the 2025 Monster Manual
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<blockquote data-quote="Voadam" data-source="post: 9637257" data-attributes="member: 2209"><p>Mostly history and cultures and specific focuses.</p><p></p><p>They are different from standard D&D orcs in their multiple integrated cultures and religions such as druidic (being one of the first races to adopt druidism), khyber cultists and other religions, more civilized tribes of the Shadow Marches who welcomed human refugees into their culture and now have many half-orcs, noble barbarian orcs who keep demon wastes contained, barbarian raiders on the dwarven Mror holds, random more raidery orcs, etc. with a more predominant druidic neutral rather than CE base for the orc population overall and more of a focus on connecting to nature.</p><p></p><p>Khorvaire (the main continent) humans are more imperial and kingdom based renaissance and pulp post WWI Europe culturally and less tribal or nature based. Religiously they have the Sovereign Host D&D pantheism, Blood of Vol philosophy, and Thranish sort of fantasy Christian church type setup religions. Sarlona humans have the whole psionics predominance and psionic master culture thing going on.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9637257, member: 2209"] Mostly history and cultures and specific focuses. They are different from standard D&D orcs in their multiple integrated cultures and religions such as druidic (being one of the first races to adopt druidism), khyber cultists and other religions, more civilized tribes of the Shadow Marches who welcomed human refugees into their culture and now have many half-orcs, noble barbarian orcs who keep demon wastes contained, barbarian raiders on the dwarven Mror holds, random more raidery orcs, etc. with a more predominant druidic neutral rather than CE base for the orc population overall and more of a focus on connecting to nature. Khorvaire (the main continent) humans are more imperial and kingdom based renaissance and pulp post WWI Europe culturally and less tribal or nature based. Religiously they have the Sovereign Host D&D pantheism, Blood of Vol philosophy, and Thranish sort of fantasy Christian church type setup religions. Sarlona humans have the whole psionics predominance and psionic master culture thing going on. [/QUOTE]
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