Particle_Man
Explorer
GreatLemur said:Aw, hell, I want in on that. That really sounds like my kind of thing.
Yeah, I was thinking about how to run it. One option would be to limit class levels to 10 and ban almost all prestige classes except Alienist and maybe Blood Magus. Then slap the Pseudo-Natural template on things. This gives Complete Arcane a bit of a work out!

Not sure how to handle divine magic (aside from the generic 10 level cap). Perhaps clerics could still get spells from domains w/o gods. I could just ban it: makes for a very gritty game if you don't get magical healing! Perhaps throw in Reserve Points.
I haven't got d20 Call of Cthulhu, but I have heard good things about it.