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Five things that would change the game forever
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<blockquote data-quote="William Ronald" data-source="post: 2382369" data-attributes="member: 426"><p>I am not so much concerned about a social mechanic, per se, as allowing players to chose how their characters will respond to a given situation. If a social mechanic allows this and encourages roleplaying, it can work. However, having a die roll determine how a player character reacts or feels sounds perilously close to a DM dictating character action. I hate games where I feel that my characters have no choice in their actions or relevance. In fact, that is one of the reasons why I left a group that I had gamed with for many years.</p><p></p><p>In what ways does a social conflict system preserve the right of players to chose the actions of their characters? I do not want a rule that forces me to say to players that that their characters particularly feel something. A PC may sense that a given NPC is sincere in that a mission is important, but I believe it is ultimately up to players to decide how to play their characters.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2382369, member: 426"] I am not so much concerned about a social mechanic, per se, as allowing players to chose how their characters will respond to a given situation. If a social mechanic allows this and encourages roleplaying, it can work. However, having a die roll determine how a player character reacts or feels sounds perilously close to a DM dictating character action. I hate games where I feel that my characters have no choice in their actions or relevance. In fact, that is one of the reasons why I left a group that I had gamed with for many years. In what ways does a social conflict system preserve the right of players to chose the actions of their characters? I do not want a rule that forces me to say to players that that their characters particularly feel something. A PC may sense that a given NPC is sincere in that a mission is important, but I believe it is ultimately up to players to decide how to play their characters. [/QUOTE]
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Five things that would change the game forever
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