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Fix for Boost
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<blockquote data-quote="Bront" data-source="post: 2983445" data-attributes="member: 19696"><p>Boost needs to be fixed. Right now, it's way too abusable, and as much as a player I'm enjoying it, a good example is what is going on in Help Wanted, where every character has +10 to their physical atributes, normaly a 72 point power, that only was purchased for 2 points and is not prohibiting the use of any other power. (Not trying to pick on you Erekose13)</p><p></p><p>So, what is a good way to fix this? My thought, after talking with someone else, is to change the effect so that boost only works as long as you have the power as your active power. If you change over to another power in the array, the effects cease immediately, just like it was a force field or mind control.</p><p></p><p>However, I'd like to open this up for discussion.</p></blockquote><p></p>
[QUOTE="Bront, post: 2983445, member: 19696"] Boost needs to be fixed. Right now, it's way too abusable, and as much as a player I'm enjoying it, a good example is what is going on in Help Wanted, where every character has +10 to their physical atributes, normaly a 72 point power, that only was purchased for 2 points and is not prohibiting the use of any other power. (Not trying to pick on you Erekose13) So, what is a good way to fix this? My thought, after talking with someone else, is to change the effect so that boost only works as long as you have the power as your active power. If you change over to another power in the array, the effects cease immediately, just like it was a force field or mind control. However, I'd like to open this up for discussion. [/QUOTE]
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