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Fix for the Druid's Wildshape: A limited number of beasts
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<blockquote data-quote="OB1" data-source="post: 9027973" data-attributes="member: 6796241"><p>I'm not suggesting that there are a ton of modifications for Moon Druids to make, just ones that make the list of beasts bigger, stronger, tougher versions of what they are so that they are still effective forms at higher levels. IE, maybe an 11th level Moon Druid can shape into a large wolf with a 17AC, who's attack does 4d8 slashing, resistant to BPS and cold, prof bonus to saves and skills, and can bonus action switch into another form without using another channel nature with all of the same bumps to the regular form.</p><p></p><p>And while I think that list of beasts would be fine, they could also add another 10-15 beast stat blocks to the PHB for Druids and Beastmaster Rangers to choose from. For the beast master Ranger, all that's needed is to give the same kind of psycic link that familiars get and either a 1 hour ritual to raise your companion from the dead or an ability to escape to a pocket dimension at 0HP where it remains stable at 1 HP until pulled out.</p></blockquote><p></p>
[QUOTE="OB1, post: 9027973, member: 6796241"] I'm not suggesting that there are a ton of modifications for Moon Druids to make, just ones that make the list of beasts bigger, stronger, tougher versions of what they are so that they are still effective forms at higher levels. IE, maybe an 11th level Moon Druid can shape into a large wolf with a 17AC, who's attack does 4d8 slashing, resistant to BPS and cold, prof bonus to saves and skills, and can bonus action switch into another form without using another channel nature with all of the same bumps to the regular form. And while I think that list of beasts would be fine, they could also add another 10-15 beast stat blocks to the PHB for Druids and Beastmaster Rangers to choose from. For the beast master Ranger, all that's needed is to give the same kind of psycic link that familiars get and either a 1 hour ritual to raise your companion from the dead or an ability to escape to a pocket dimension at 0HP where it remains stable at 1 HP until pulled out. [/QUOTE]
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Fix for the Druid's Wildshape: A limited number of beasts
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