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Fix for the Druid's Wildshape: A limited number of beasts
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<blockquote data-quote="Quickleaf" data-source="post: 9044403" data-attributes="member: 20323"><p>Wondering if it could be somewhat streamlined in the same way that the attacks/speeds/powers of Lycanthropes in their various forms are worked right into the stat block. Default to your PC's hit points, AC, stats, spell attack/save DC. </p><p></p><p>I picked giant spider for a complicated example:</p><p></p><p><strong>Wildshape (Giant Spider): </strong>Become a Large giant spider. Gain 30 ft climb speed (Spider Climb, Web Walker), Blindsight 10 ft, Darkvision 60 ft (Web Sense).</p><p></p><p><strong>Bite (Giant Spider only): </strong>Your melee attack deals 1d8+Str/Dex piercing damage, and 2d8 poison damage. The target takes half as much damage on a successful Constitution save. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.</p><p></p><p><strong>Web (Giant Spider only, recharge 5-6): </strong>You can make a ranged weapon attack( range 30/60 ft), if hit the creature is restrained. As an action, the creature can make a Strength check against your spell save DC to escape. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9044403, member: 20323"] Wondering if it could be somewhat streamlined in the same way that the attacks/speeds/powers of Lycanthropes in their various forms are worked right into the stat block. Default to your PC's hit points, AC, stats, spell attack/save DC. I picked giant spider for a complicated example: [B]Wildshape (Giant Spider): [/B]Become a Large giant spider. Gain 30 ft climb speed (Spider Climb, Web Walker), Blindsight 10 ft, Darkvision 60 ft (Web Sense). [B]Bite (Giant Spider only): [/B]Your melee attack deals 1d8+Str/Dex piercing damage, and 2d8 poison damage. The target takes half as much damage on a successful Constitution save. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. [B]Web (Giant Spider only, recharge 5-6): [/B]You can make a ranged weapon attack( range 30/60 ft), if hit the creature is restrained. As an action, the creature can make a Strength check against your spell save DC to escape. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage). [/QUOTE]
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Fix for the Druid's Wildshape: A limited number of beasts
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