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D&D Older Editions, OSR, & D&D Variants
Fix the Bard!- Bard 3.51 now online
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2750997" data-attributes="member: 20805"><p>Jester.. I really like these additions, altho some of them {Rat-a-Tat, fx} seem a bit overpowered.</p><p></p><p> Any chance you could do a 'Jesters Bard House Rules' document? Heck.. enough polish and some page count on this and I would pay for it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>FireBeetle.. the problem with threads names 'Fix the Bard' is that the base assumption of Bards being broke is based on something very touchy in most gaming groups... its the dreaded combination of player skill requirement and DM planning involvement. Regardless how talented the player is at creating and playing the Bard, a DM who fails to offer the opportunities causes the character to 'suck'. Regardless how much the DM caters to the class, a players unskilled handling causes the character to 'suck'.</p><p> When attempting to 'Fix the Bard', a folks who have seen a skilled player in a game that caters to the class will invariably wonder why as the Bard can be quite powerful as written.</p><p></p><p> I agree that more/cleaner mechanics can be used to better allow DM's to cater to the class, such as Jester's rules illustrate. Hence my perusal of threads like this.</p><p></p><p> IMHO, granting Versatile Performer to Bards for free is the right step to fixing the change of how Perform works.. and that is the limit of what I think needs tweaked in the core mechanics. Love to see additional feats/options to play with tho <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2750997, member: 20805"] Jester.. I really like these additions, altho some of them {Rat-a-Tat, fx} seem a bit overpowered. Any chance you could do a 'Jesters Bard House Rules' document? Heck.. enough polish and some page count on this and I would pay for it :) FireBeetle.. the problem with threads names 'Fix the Bard' is that the base assumption of Bards being broke is based on something very touchy in most gaming groups... its the dreaded combination of player skill requirement and DM planning involvement. Regardless how talented the player is at creating and playing the Bard, a DM who fails to offer the opportunities causes the character to 'suck'. Regardless how much the DM caters to the class, a players unskilled handling causes the character to 'suck'. When attempting to 'Fix the Bard', a folks who have seen a skilled player in a game that caters to the class will invariably wonder why as the Bard can be quite powerful as written. I agree that more/cleaner mechanics can be used to better allow DM's to cater to the class, such as Jester's rules illustrate. Hence my perusal of threads like this. IMHO, granting Versatile Performer to Bards for free is the right step to fixing the change of how Perform works.. and that is the limit of what I think needs tweaked in the core mechanics. Love to see additional feats/options to play with tho :) [/QUOTE]
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