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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing 4e
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<blockquote data-quote="vagabundo" data-source="post: 4292513" data-attributes="member: 55864"><p>Just a quick note, 4e is a fairly balanced game as is, before making such radical changes to the whole game I suggest that you try make your changes <em>within</em> the system. To get the feel of the game your looking for.</p><p></p><p>Combats take slightly less time than 3e, but much more rounds pass and a lot more happening/per character. </p><p></p><p>However if you are used to quicker combats work on how your design the encounters to speed up play. Use more minions (very cinematic, makes the players feel heroic), maybe commanded by an elite.</p><p></p><p>Similarly there is a wound system in the house rules somewhere that might feel the bill for your scars and long term injuries (dont have the link to hand). It uses the diseases system (which is a really cool system).</p><p></p><p>Changing the powers/class system is certainly possible but not for the faint hearted.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Sounds like you are looking for a gritter playstyle for 4e, I think this could be played just using the heroic tier and limiting powers, there is a martial source booking coming out in a few months that you could pick gritter exploits from...</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4292513, member: 55864"] Just a quick note, 4e is a fairly balanced game as is, before making such radical changes to the whole game I suggest that you try make your changes [i]within[/i] the system. To get the feel of the game your looking for. Combats take slightly less time than 3e, but much more rounds pass and a lot more happening/per character. However if you are used to quicker combats work on how your design the encounters to speed up play. Use more minions (very cinematic, makes the players feel heroic), maybe commanded by an elite. Similarly there is a wound system in the house rules somewhere that might feel the bill for your scars and long term injuries (dont have the link to hand). It uses the diseases system (which is a really cool system). Changing the powers/class system is certainly possible but not for the faint hearted.. :D Sounds like you are looking for a gritter playstyle for 4e, I think this could be played just using the heroic tier and limiting powers, there is a martial source booking coming out in a few months that you could pick gritter exploits from... [/QUOTE]
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Fixing 4e
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