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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Fixing 4e
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<blockquote data-quote="smathis" data-source="post: 4293326" data-attributes="member: 56465"><p>Cool, Galadrin. And welcome to the forums.</p><p></p><p>Do consider limiting it to only one damage die that can explode. So, if a Monster rolls three 6s on 3d6, they're only re-rolling one die.</p><p></p><p>I don't think that would be <em>too</em> bad. It could work towards shortening combat -- which hasn't been a problem for me in 4e yet.</p><p></p><p>The only other caveat I can think of is that it would be easier for smaller sized dice to explode (d4s and d6s). I'm not sure how to mitigate that. But it may not wind up being that big of a deal in play.</p><p></p><p>I agree with vagabundo on working <em>with</em> the 4e system. I haven't gotten to the diseases section in the DMG yet. I just finished the PHB last night and just started on the DMG.</p><p></p><p>But I'm still planning on using the partial refresh instead of the full refresh. It seems right to me, somehow. I don't care for the full refresh rules, although I understand why the designers put them in there.</p></blockquote><p></p>
[QUOTE="smathis, post: 4293326, member: 56465"] Cool, Galadrin. And welcome to the forums. Do consider limiting it to only one damage die that can explode. So, if a Monster rolls three 6s on 3d6, they're only re-rolling one die. I don't think that would be [i]too[/i] bad. It could work towards shortening combat -- which hasn't been a problem for me in 4e yet. The only other caveat I can think of is that it would be easier for smaller sized dice to explode (d4s and d6s). I'm not sure how to mitigate that. But it may not wind up being that big of a deal in play. I agree with vagabundo on working [i]with[/i] the 4e system. I haven't gotten to the diseases section in the DMG yet. I just finished the PHB last night and just started on the DMG. But I'm still planning on using the partial refresh instead of the full refresh. It seems right to me, somehow. I don't care for the full refresh rules, although I understand why the designers put them in there. [/QUOTE]
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Fixing 4e
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