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Fixing 5e (House Rules Discussion & Collection)
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<blockquote data-quote="Nifft" data-source="post: 6662918" data-attributes="member: 6562"><p><span style="font-size: 15px"><strong> True Strike</strong></span></p><p><em>Divination Cantrip</em></p><p>Casting Time: 1 action</p><p>Range: Self</p><p>Components: S</p><p>Duration: Instantaneous</p><p></p><p>As part of casting this spell, you make a single special melee or ranged attack.</p><p>- The defender does not gain a benefit to AC from half or three-quarters cover against this attack.</p><p>- This attack does not suffer Disadvantage from any environmental effect, including inability see the target due to heavily obscured vision, heavy wind, etc.</p><p>- If you are at least 5th level, this attack does not suffer Disadvantage from any Illusion effect, including Blur, Invisibility, etc.</p><p>- If you are at least 11th level, you gain a +1 bonus on the attack roll. At 17th level, the bonus increases to +2. </p><p></p><p></p><p></p><p><strong><span style="font-size: 15px">Spider Skitter</span></strong> (replaces Jump and Spider Climb)</p><p><em>2nd-level transmutation</em></p><p>Casting Time: 1 action</p><p>Range: Touch</p><p>Components: V, S, M (a drop of bitumen and a spider)</p><p>Duration: Concentration, up to 1 hour</p><p></p><p>Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed, its jump distance is tripled, and it can land on any vertical surface on which it could climb.</p></blockquote><p></p>
[QUOTE="Nifft, post: 6662918, member: 6562"] [size=4][B] True Strike[/B][/size] [I]Divination Cantrip[/I] Casting Time: 1 action Range: Self Components: S Duration: Instantaneous As part of casting this spell, you make a single special melee or ranged attack. - The defender does not gain a benefit to AC from half or three-quarters cover against this attack. - This attack does not suffer Disadvantage from any environmental effect, including inability see the target due to heavily obscured vision, heavy wind, etc. - If you are at least 5th level, this attack does not suffer Disadvantage from any Illusion effect, including Blur, Invisibility, etc. - If you are at least 11th level, you gain a +1 bonus on the attack roll. At 17th level, the bonus increases to +2. [B][SIZE=4]Spider Skitter[/SIZE][/B] (replaces Jump and Spider Climb) [I]2nd-level transmutation[/I] Casting Time: 1 action Range: Touch Components: V, S, M (a drop of bitumen and a spider) Duration: Concentration, up to 1 hour Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed, its jump distance is tripled, and it can land on any vertical surface on which it could climb. [/QUOTE]
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