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General Tabletop Discussion
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"Fixing" 5e's Least Well Performing Classes
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<blockquote data-quote="Asisreo" data-source="post: 8053432" data-attributes="member: 7019027"><p>Notice how these "least favorite classes" are limited resource classes whose damage is actually fine compared to NOVA and at-will classes but because they don't have a big flashing sign that says "Hey, player! Maybe don't spend your resources attacking those goblins and use them on the goblin captain!" Maybe players will realize "oh, I'm not supposed to use my resources and blow them out in 5 minutes like some first-timer with his girlfriend." </p><p></p><p>The fix people need is to be told that resources are limited for these classes so don't waste them on stupid crap. </p><p></p><p>People also don't realize using up all your resources is a good thing since using all your resources meant you used 100% of your power rather than a wizard that has casted 4 spells out of an available 8 over the day and wasted 4 spell slots.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8053432, member: 7019027"] Notice how these "least favorite classes" are limited resource classes whose damage is actually fine compared to NOVA and at-will classes but because they don't have a big flashing sign that says "Hey, player! Maybe don't spend your resources attacking those goblins and use them on the goblin captain!" Maybe players will realize "oh, I'm not supposed to use my resources and blow them out in 5 minutes like some first-timer with his girlfriend." The fix people need is to be told that resources are limited for these classes so don't waste them on stupid crap. People also don't realize using up all your resources is a good thing since using all your resources meant you used 100% of your power rather than a wizard that has casted 4 spells out of an available 8 over the day and wasted 4 spell slots. [/QUOTE]
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"Fixing" 5e's Least Well Performing Classes
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