Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fixing Casters, the Right Way
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tequila Sunrise" data-source="post: 5010521" data-attributes="member: 40398"><p>Tell me what you think of these:</p><p></p><p><strong>Avada Kedavra</strong></p><p>Necromancy [Death]</p><p>Level: (Arcane, Death) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10</p><p>Component: M, S, V</p><p>Casting Time: 1 standard action</p><p>Range: 30 ft.</p><p>Target: One living creature</p><p>Duration: Concentration, up to 5 minutes</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: Yes</p><p>You drain the vitality out of the target, who takes 2 Constitution damage each round on your turn. A successful Fortitute save ends the spell, preventing further Constitution loss. A target who reaches 0 Constitution dies.</p><p></p><p><strong>Charm</strong></p><p>Enchantment [Mind-Affecting]</p><p>Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10</p><p>Component: M, S, V</p><p>Casting Time: 1 standard action</p><p>Range: 30 ft.</p><p>Target: One creature</p><p>Duration: Concentration, up to 5 minutes</p><p>Saving Throw: Will negates</p><p>Spell Resistance: Yes</p><p>You sap the target’s will, until it becomes friendly to you. The target takes 4 Wisdom damage each round on your turn. A successful Will save ends the spell, preventing further Wisdom loss. A target who reaches 0 Wisdom will consider you its friend until the spell ends, and hear your requests in the most positive way possible. If you do anything aggressive towards the target or its allies, this effect ends.</p><p></p><p><strong>Dominate</strong></p><p>Enchantment [Mind-Affecting]</p><p>Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10</p><p>Component: M, S, V</p><p>Casting Time: 1 standard action</p><p>Range: 30 ft.</p><p>Target: One creature</p><p>Duration: Concentration, up to 5 minutes</p><p>Saving Throw: Will negates</p><p>Spell Resistance: Yes</p><p>You sap the target’s will, until it becomes a slave to your commands. The target takes 2 Wisdom damage each round on your turn. A successful Will save ends the spell, preventing further Wisdom loss. A target who reaches 0 Wisdom will follow your verbal commands until the spell ends, so long as they are not obviously suicidal.</p><p></p><p><strong>Flesh to Stone</strong></p><p>Transmutation</p><p>Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10</p><p>Component: M, S, V</p><p>Casting Time: 1 standard action</p><p>Range: 30 ft.</p><p>Target: One creature</p><p>Duration: Concentration, up to 5 minutes; see text</p><p>Saving Throw: Fort negates</p><p>Spell Resistance: Yes</p><p>You petrify the target’s flesh. The target takes 4 Strength and Dexterity damage each round on your turn. A successful Fortitude save ends the spell and prevents further ability loss. A target who reaches 0 Strength is permanently petrified, relieving you of the need to maintain concentration.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 5010521, member: 40398"] Tell me what you think of these: [B]Avada Kedavra[/B] Necromancy [Death] Level: (Arcane, Death) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Component: M, S, V Casting Time: 1 standard action Range: 30 ft. Target: One living creature Duration: Concentration, up to 5 minutes Saving Throw: Fort negates Spell Resistance: Yes You drain the vitality out of the target, who takes 2 Constitution damage each round on your turn. A successful Fortitute save ends the spell, preventing further Constitution loss. A target who reaches 0 Constitution dies. [B]Charm[/B] Enchantment [Mind-Affecting] Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Component: M, S, V Casting Time: 1 standard action Range: 30 ft. Target: One creature Duration: Concentration, up to 5 minutes Saving Throw: Will negates Spell Resistance: Yes You sap the target’s will, until it becomes friendly to you. The target takes 4 Wisdom damage each round on your turn. A successful Will save ends the spell, preventing further Wisdom loss. A target who reaches 0 Wisdom will consider you its friend until the spell ends, and hear your requests in the most positive way possible. If you do anything aggressive towards the target or its allies, this effect ends. [B]Dominate[/B] Enchantment [Mind-Affecting] Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Component: M, S, V Casting Time: 1 standard action Range: 30 ft. Target: One creature Duration: Concentration, up to 5 minutes Saving Throw: Will negates Spell Resistance: Yes You sap the target’s will, until it becomes a slave to your commands. The target takes 2 Wisdom damage each round on your turn. A successful Will save ends the spell, preventing further Wisdom loss. A target who reaches 0 Wisdom will follow your verbal commands until the spell ends, so long as they are not obviously suicidal. [B]Flesh to Stone[/B] Transmutation Level: (Arcane) 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 Component: M, S, V Casting Time: 1 standard action Range: 30 ft. Target: One creature Duration: Concentration, up to 5 minutes; see text Saving Throw: Fort negates Spell Resistance: Yes You petrify the target’s flesh. The target takes 4 Strength and Dexterity damage each round on your turn. A successful Fortitude save ends the spell and prevents further ability loss. A target who reaches 0 Strength is permanently petrified, relieving you of the need to maintain concentration. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fixing Casters, the Right Way
Top