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Fixing Challenge Rating
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<blockquote data-quote="James Gasik" data-source="post: 9282887" data-attributes="member: 6877472"><p>As for AC being a function of level and not gear, I can tell you, from years of running 3e-PF1e, there's nothing more obnoxious than having to equip humanoid enemies with gear to get their numbers right, only to have that gear instantly turn into more loot for the PC's.</p><p></p><p>I used to think Gary was kind of a jerk by giving even low-level Drow magical gear that was almost impossible for players to use. Well ok, I still do, but at least I began to understand what could drive someone to that point!</p><p></p><p>Also, I should point out that most of D&D's history has included monsters where you have no real idea why or how they have the AC that they do, and any attempt to codify it into modifiers has had the opposite problem, ala completely made-up "natural armor".</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9282887, member: 6877472"] As for AC being a function of level and not gear, I can tell you, from years of running 3e-PF1e, there's nothing more obnoxious than having to equip humanoid enemies with gear to get their numbers right, only to have that gear instantly turn into more loot for the PC's. I used to think Gary was kind of a jerk by giving even low-level Drow magical gear that was almost impossible for players to use. Well ok, I still do, but at least I began to understand what could drive someone to that point! Also, I should point out that most of D&D's history has included monsters where you have no real idea why or how they have the AC that they do, and any attempt to codify it into modifiers has had the opposite problem, ala completely made-up "natural armor". [/QUOTE]
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