Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
"Fixing" d20 Modern - The Definitive Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5061933" data-attributes="member: 710"><p>There have been a lot of threads on d20 Modern in the past. </p><p>A lot of people have ideas and issues with the game system, but like other aspects, and I think there have been quite a few threads about it already..</p><p></p><p>I am currently playing in a d20 Modern online campaign set in a post-apocalyptic world. (If you're interested and understand German, the gamemaster has his own blog: <a href="http://www.herzliches-rollenspiel.de/blog/?author=1" target="_blank">TheClone | Das herzliche Rollenspielblog</a>)</p><p></p><p>I like where the campaign is going, but nobody seems quite content with the game system itself. A lot of combats we had were basically exchanges of bullets with little more tactics and variety than moving between covers, and a lot of (bad) luck involved to actually come to an end. </p><p></p><p>So, last weekend we were discussing alternatives, like Savage Worlds or Star Wars Saga. Another option was house-ruling d20 Modern. Well, I got a little carried away with it this weekend and ended up with a lot of material, which I am talking a little about in my own <a href="http://www.enworld.org/forum/blogs/mustrum_ridcully/2245-d20-modern-redux.html" target="_blank">blog</a></p><p>(Note: I have talked about "4Eiizing" d20 Modern before. This is, mostly, not that take.)</p><p></p><p>But before getting carried away even further - what do you people think are d20 Modern biggest issues? Where does it need improvement? </p><p></p><p>My take currently focuses mostly on a few things: </p><p></p><p>- Talents are bland and boring. </p><p>- Action Points are underused. </p><p>- Combat Options are lacking or are very feat-intensive. </p><p></p><p>Other things I observed: </p><p>- Reputation seems to be mostly ignored.</p><p>- Wealth is often considered a good idea implemented badly.</p><p></p><p>So, what's your take? What would you add to the list? How would you expect it to change? How do you feel do (d20?) alternatives (Modern 20, True 20, Spycraft) do these things better - and where do they fail?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5061933, member: 710"] There have been a lot of threads on d20 Modern in the past. A lot of people have ideas and issues with the game system, but like other aspects, and I think there have been quite a few threads about it already.. I am currently playing in a d20 Modern online campaign set in a post-apocalyptic world. (If you're interested and understand German, the gamemaster has his own blog: [url=http://www.herzliches-rollenspiel.de/blog/?author=1]TheClone | Das herzliche Rollenspielblog[/url]) I like where the campaign is going, but nobody seems quite content with the game system itself. A lot of combats we had were basically exchanges of bullets with little more tactics and variety than moving between covers, and a lot of (bad) luck involved to actually come to an end. So, last weekend we were discussing alternatives, like Savage Worlds or Star Wars Saga. Another option was house-ruling d20 Modern. Well, I got a little carried away with it this weekend and ended up with a lot of material, which I am talking a little about in my own [url=http://www.enworld.org/forum/blogs/mustrum_ridcully/2245-d20-modern-redux.html]blog[/url] (Note: I have talked about "4Eiizing" d20 Modern before. This is, mostly, not that take.) But before getting carried away even further - what do you people think are d20 Modern biggest issues? Where does it need improvement? My take currently focuses mostly on a few things: - Talents are bland and boring. - Action Points are underused. - Combat Options are lacking or are very feat-intensive. Other things I observed: - Reputation seems to be mostly ignored. - Wealth is often considered a good idea implemented badly. So, what's your take? What would you add to the list? How would you expect it to change? How do you feel do (d20?) alternatives (Modern 20, True 20, Spycraft) do these things better - and where do they fail? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"Fixing" d20 Modern - The Definitive Thread
Top