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General Tabletop Discussion
*Dungeons & Dragons
"Fixing" electrum pieces - looking for a player's perspective
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<blockquote data-quote="GrimCo" data-source="post: 9501128" data-attributes="member: 7044462"><p>From player perspective, in 5e, after levels 3-4, i stop counting gold pieces, let alone petty change ( silver and copper). Electrum is fun for games set in classical era (Greece/Rome). In standard fantasy, nah. Personally, can't remember any of us used silver coins for anything in game. </p><p></p><p>In earlier editions, where there was incentive for money acquisition, again, no need to count anything below GP, since it's all petty change. When you start dealing with prices in thousands (and later tens of thousands), we would use platinum and then gems to haul money around.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9501128, member: 7044462"] From player perspective, in 5e, after levels 3-4, i stop counting gold pieces, let alone petty change ( silver and copper). Electrum is fun for games set in classical era (Greece/Rome). In standard fantasy, nah. Personally, can't remember any of us used silver coins for anything in game. In earlier editions, where there was incentive for money acquisition, again, no need to count anything below GP, since it's all petty change. When you start dealing with prices in thousands (and later tens of thousands), we would use platinum and then gems to haul money around. [/QUOTE]
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"Fixing" electrum pieces - looking for a player's perspective
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