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Fixing Gravity
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<blockquote data-quote="Spatzimaus" data-source="post: 374509" data-attributes="member: 3051"><p>You're still missing the point of "terminal velocity". Once you reach a certain speed, the acceleration due to gravity is exactly balanced by the deceleration due to air friction. You DO stop accelerating after you hit that speed, which takes about 10 seconds to reach. (Okay, it's asymptotic in reality, but the difference is negligible)</p><p> </p><p>Look at the numbers Piratecat gave. 600' in the first round, 1600' in the second, 1800' in every later round. Okay, so the 3E numbers are too small by a factor of 4-6, but it's not important, the underlying pattern they use is correct, and there aren't many places you could fall off of and NOT hit the ground within the first round or two.</p><p></p><p>Cheiromancer has it right. A lower gravitational force would explain why Dragons can fly (well, Magic can explain it too). It wouldn't be needed to explain Giants, since you'd assume they'd develop thicker bones and musculature to compensate (they wouldn't just be scaled-up Humans).</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 374509, member: 3051"] You're still missing the point of "terminal velocity". Once you reach a certain speed, the acceleration due to gravity is exactly balanced by the deceleration due to air friction. You DO stop accelerating after you hit that speed, which takes about 10 seconds to reach. (Okay, it's asymptotic in reality, but the difference is negligible) Look at the numbers Piratecat gave. 600' in the first round, 1600' in the second, 1800' in every later round. Okay, so the 3E numbers are too small by a factor of 4-6, but it's not important, the underlying pattern they use is correct, and there aren't many places you could fall off of and NOT hit the ground within the first round or two. Cheiromancer has it right. A lower gravitational force would explain why Dragons can fly (well, Magic can explain it too). It wouldn't be needed to explain Giants, since you'd assume they'd develop thicker bones and musculature to compensate (they wouldn't just be scaled-up Humans). [/QUOTE]
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