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General Tabletop Discussion
*Pathfinder & Starfinder
Fixing HS1 Slaying Stone
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<blockquote data-quote="Black Bard" data-source="post: 5371161" data-attributes="member: 2536"><p>I'm currently running HS1 in an Eberron Campaign, using the "blueprint" idea.</p><p></p><p>The PCs are members of the Brelish army during the Last War, sent by their superiors to infiltrate Kiris Vahn - a city in the Darguun-Breland border now in the hands of the Hobgoblins - to retrieve the Slaying Stone. </p><p></p><p>I made several changes. The Slaying Stones were built by House Cannith and, in my campaign, there are two remaining, both in Tyristis' hands (or claws...). I also transformed the Severed Eyes into Emerald Claw agents. They have large numbers of undead to make a stand against the Hobs in Kiris Vahn and they have blocked the Hobs' communication with the rest of the Hob realm.</p><p></p><p>The PCs are being accompanied by an Emerald Claw infiltrated agent, who will work to have them ambushed as soon as they obtain the Slaying Stone. The fact is that Tyristis, who is a dragon Chamber agent, by means of his reading of the Prophecy, knows that they will be betrayed and will openly give them only one stone, while secretly giving the other one to one of the PCs.</p><p></p><p>The adventure shall end with an Emerald Claw ambush where they will have to give away one stone. </p><p></p><p>This Slaying Stone will be used as a focus for the ritual that caused the destruction of Cyre (The Mourning), so I plan to run the introductory adventure in the ECS and then jump to the post-war age, doing a 2nd arc where the Heroes discover the true potential of the Slaying Stone and a 3rd where they will try to impede it from being used by the bad guys (Emerald Claw) for a new Day of Mourning.</p><p></p><p>Sorry for ranting about my campaign!</p></blockquote><p></p>
[QUOTE="Black Bard, post: 5371161, member: 2536"] I'm currently running HS1 in an Eberron Campaign, using the "blueprint" idea. The PCs are members of the Brelish army during the Last War, sent by their superiors to infiltrate Kiris Vahn - a city in the Darguun-Breland border now in the hands of the Hobgoblins - to retrieve the Slaying Stone. I made several changes. The Slaying Stones were built by House Cannith and, in my campaign, there are two remaining, both in Tyristis' hands (or claws...). I also transformed the Severed Eyes into Emerald Claw agents. They have large numbers of undead to make a stand against the Hobs in Kiris Vahn and they have blocked the Hobs' communication with the rest of the Hob realm. The PCs are being accompanied by an Emerald Claw infiltrated agent, who will work to have them ambushed as soon as they obtain the Slaying Stone. The fact is that Tyristis, who is a dragon Chamber agent, by means of his reading of the Prophecy, knows that they will be betrayed and will openly give them only one stone, while secretly giving the other one to one of the PCs. The adventure shall end with an Emerald Claw ambush where they will have to give away one stone. This Slaying Stone will be used as a focus for the ritual that caused the destruction of Cyre (The Mourning), so I plan to run the introductory adventure in the ECS and then jump to the post-war age, doing a 2nd arc where the Heroes discover the true potential of the Slaying Stone and a 3rd where they will try to impede it from being used by the bad guys (Emerald Claw) for a new Day of Mourning. Sorry for ranting about my campaign! [/QUOTE]
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