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General Tabletop Discussion
*Pathfinder & Starfinder
Fixing Multiclassing v0.2 (Input and opinions much appreciated)
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<blockquote data-quote="Khaalis" data-source="post: 4460968" data-attributes="member: 2167"><p>Overall this is the best step in the direction I'd like to see the concept go in. I'd go for more of a gestalt than "multiclass" feel. Here are some quick thoughts. Maybe this should be made into a separate "Gestalt" option?</p><p></p><p>Here is an example: <em>Rogue training in Fighter</em></p><p></p><p></p><p><span style="font-size: 12px"><strong>MUTLICLASS RULES ADDITION</strong></span> (done for each class)</p><p></p><p><strong>Rogue:</strong> When a rogue takes a multiclass feat, they lose the <em>"Rogue Weapon Talent"</em> class feature. You additionally decrease your Reflex Defense bonus to +1.</p><p></p><p></p><p><span style="color: Sienna"><em>New Multiclass Feat: These are designed to make the multiclass more attractive and to actually perform in a similar way that the class is meant to. Thus someone multiclassing into Fighter does so to become more capable at defending.</em></span></p><p></p><p></p><p><span style="font-size: 12px"><strong>FIGHTER TRAINING</strong></span></p><p>You have trained in the basics of the fighter's craft at the expense of some of your primary class's abilities.</p><p><strong>Prerequisites:</strong> Str 13</p><p><strong>Benefit:</strong></p><p>* You gain training in one skill from the fighter’s class skill list.</p><p>* You gain 2 additional hit points and 1 additional healing surge.</p><p>* You gain a +1 class bonus to your Fortitude Defense.</p><p>* You <em><strong>may</strong></em> swap one 1st-level At-Will attack power of your primary class with one from the Fighter class.</p><p>* You gain the <em>Fighter's Challenge</em> class feature.</p><p></p><p><strong>Fighter Challenge:</strong> Every time you attack an enemy and the attack hits, you can choose to mark that target. The mark lasts until the end of your next turn. While a target is marked, it takes a –2 penalty to attack rolls for any attack that doesn’t include you as a target. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. </p><p></p><p></p><p><span style="color: Sienna"><em><strong>Design Note:</strong> This is a reduced version of the fighter's COMBAT CHALLENGE, but at the same time offers a fully useful marking power for the multiclassed/gestalted fighter, without gimping it to a once per encounter effect (which I humbly think is worthless).</em></span></p><p></p><p></p><p>Power Swap Feats would remain the same. I do like the fact that you can or can choose not, to swap powers from individual levels. However, I would take the "<em>Paragon Multiclassing</em>" and turn it into Paragon Tier feats just like the initial power swap feats at heroic level.</p><p></p><p>Example:</p><p></p><p><strong>12th level feat</strong> - You can swap one encounter attack power of 7th level or lower you know for one encounter attack power of the same level or lower from the class you multiclassed into.</p><p></p><p><strong>14th level feat</strong> - You can swap one utility power of 10th level or lower you know for one utility power of the same level or lower from the class you multiclassed into.</p><p></p><p><strong>20th level feat</strong> - You can swap one daily attack power of 20th level or lower you know for one daily attack power of the same level or lower from the class you multiclassed into.</p><p></p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Khaalis, post: 4460968, member: 2167"] Overall this is the best step in the direction I'd like to see the concept go in. I'd go for more of a gestalt than "multiclass" feel. Here are some quick thoughts. Maybe this should be made into a separate "Gestalt" option? Here is an example: [i]Rogue training in Fighter[/i] [SIZE="3"][b]MUTLICLASS RULES ADDITION[/b][/SIZE] (done for each class) [b]Rogue:[/b] When a rogue takes a multiclass feat, they lose the [i]"Rogue Weapon Talent"[/i] class feature. You additionally decrease your Reflex Defense bonus to +1. [COLOR="Sienna"][I]New Multiclass Feat: These are designed to make the multiclass more attractive and to actually perform in a similar way that the class is meant to. Thus someone multiclassing into Fighter does so to become more capable at defending.[/I][/COLOR] [SIZE="3"][b]FIGHTER TRAINING[/b][/SIZE] You have trained in the basics of the fighter's craft at the expense of some of your primary class's abilities. [b]Prerequisites:[/b] Str 13 [b]Benefit:[/b] * You gain training in one skill from the fighter’s class skill list. * You gain 2 additional hit points and 1 additional healing surge. * You gain a +1 class bonus to your Fortitude Defense. * You [i][b]may[/b][/i] swap one 1st-level At-Will attack power of your primary class with one from the Fighter class. * You gain the [i]Fighter's Challenge[/i] class feature. [b]Fighter Challenge:[/b] Every time you attack an enemy and the attack hits, you can choose to mark that target. The mark lasts until the end of your next turn. While a target is marked, it takes a –2 penalty to attack rolls for any attack that doesn’t include you as a target. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. [COLOR="Sienna"][i][b]Design Note:[/b] This is a reduced version of the fighter's COMBAT CHALLENGE, but at the same time offers a fully useful marking power for the multiclassed/gestalted fighter, without gimping it to a once per encounter effect (which I humbly think is worthless).[/i][/COLOR] Power Swap Feats would remain the same. I do like the fact that you can or can choose not, to swap powers from individual levels. However, I would take the "[i]Paragon Multiclassing[/i]" and turn it into Paragon Tier feats just like the initial power swap feats at heroic level. Example: [b]12th level feat[/b] - You can swap one encounter attack power of 7th level or lower you know for one encounter attack power of the same level or lower from the class you multiclassed into. [b]14th level feat[/b] - You can swap one utility power of 10th level or lower you know for one utility power of the same level or lower from the class you multiclassed into. [b]20th level feat[/b] - You can swap one daily attack power of 20th level or lower you know for one daily attack power of the same level or lower from the class you multiclassed into. Thoughts? [/QUOTE]
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Fixing Multiclassing v0.2 (Input and opinions much appreciated)
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