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*Pathfinder & Starfinder
Fixing Quick Draw
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<blockquote data-quote="Coredump" data-source="post: 2644271" data-attributes="member: 6939"><p>No, it still does not allow throwing weapons, or choosing between more than 2 weapons, and it cannot be dispelled/etc. But other than that.... If you are willing to spend 20K gold you can do most of the rest. Of course, by then you are pretty high level, and you may have other things to spend your gold on.</p><p>Hey, a +1 sword is only 4K, and it is much better than weapon focus.... must be another weak feat.</p><p></p><p></p><p> Yes, and speaking of contrived.... You totally disregard the main point, which is the DR, and focus that it is an evil creature. His point still stands for a neutral creature with DR, your 'solution' does not.In fact, your solution *only* holds if the evil creature has DR 5. So sure, *if* you have a Holy weapon, *and* fighting an evil creature, *and* it's DR is only 5, then keeping the weapon is probably better than switching it out. But for all those people that have a flaming, frost, or keen weapon, or occasionally fight non-evil creatures with DR, or fight creatures with DR of more than 5.... it might be handy to have.</p><p> You must fight an awful lot of DR 5 evil creatures in your games. (assuming all of you have Holy weapons of course.</p><p></p><p></p><p>Not to be petty... but you only 'corrected' 3. And they were not, in fact, wrong.</p><p></p><p>5) Charge is *not* a normal move, it is a full round action, you do not get to draw during it.</p><p>9a)It is an easy interpretation that readying a shield would also be allowed via quickdraw.</p><p>9b) Readying a shield is allowed with the move in any case.</p><p>21) Quickdraw can be used with items other than weapons, such as wands.. or potions.</p><p></p><p>Add to them</p><p>26) be able to switch between multiple weapons</p><p>27) Run and pull a weapon</p><p>28) withdraw and pull a weapon</p><p>29) There was another one but now I can't remember... damn.</p><p></p><p></p><p> Contrived?? You talk about evil DR 5 creatures, against a specific weapon, and call a list of 25 examples contrived? I mention everything from wands to horses, to sunder/disarm, to ranged attacks, to picking up items, to using TWF, to using skills.... yet you call them contrived. I'm not sure that means what you think it means.... </p><p></p><p> Really? At 10K, the earliest they can realistically get *one* is just before 7th level. And that assumes they don't want things like... magic weapons or armor, or stat boosts, or other pesky magic items.</p></blockquote><p></p>
[QUOTE="Coredump, post: 2644271, member: 6939"] No, it still does not allow throwing weapons, or choosing between more than 2 weapons, and it cannot be dispelled/etc. But other than that.... If you are willing to spend 20K gold you can do most of the rest. Of course, by then you are pretty high level, and you may have other things to spend your gold on. Hey, a +1 sword is only 4K, and it is much better than weapon focus.... must be another weak feat. Yes, and speaking of contrived.... You totally disregard the main point, which is the DR, and focus that it is an evil creature. His point still stands for a neutral creature with DR, your 'solution' does not.In fact, your solution *only* holds if the evil creature has DR 5. So sure, *if* you have a Holy weapon, *and* fighting an evil creature, *and* it's DR is only 5, then keeping the weapon is probably better than switching it out. But for all those people that have a flaming, frost, or keen weapon, or occasionally fight non-evil creatures with DR, or fight creatures with DR of more than 5.... it might be handy to have. You must fight an awful lot of DR 5 evil creatures in your games. (assuming all of you have Holy weapons of course. Not to be petty... but you only 'corrected' 3. And they were not, in fact, wrong. 5) Charge is *not* a normal move, it is a full round action, you do not get to draw during it. 9a)It is an easy interpretation that readying a shield would also be allowed via quickdraw. 9b) Readying a shield is allowed with the move in any case. 21) Quickdraw can be used with items other than weapons, such as wands.. or potions. Add to them 26) be able to switch between multiple weapons 27) Run and pull a weapon 28) withdraw and pull a weapon 29) There was another one but now I can't remember... damn. Contrived?? You talk about evil DR 5 creatures, against a specific weapon, and call a list of 25 examples contrived? I mention everything from wands to horses, to sunder/disarm, to ranged attacks, to picking up items, to using TWF, to using skills.... yet you call them contrived. I'm not sure that means what you think it means.... Really? At 10K, the earliest they can realistically get *one* is just before 7th level. And that assumes they don't want things like... magic weapons or armor, or stat boosts, or other pesky magic items. [/QUOTE]
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