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General Tabletop Discussion
*Pathfinder & Starfinder
Fixing Sacred Circle
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<blockquote data-quote="Stalker0" data-source="post: 4632047" data-attributes="member: 5889"><p>I'll disagree with you on this one Zapp.</p><p></p><p>4e put everyone's powers in the same box, encounter, daily, and at will. An encounter power of level 7 has an expected "awesomeness" rating regardless of class.</p><p></p><p>Further, it wouldn't be a problem if classes could pick multiple powers per level. In that case, the paladin could take sacred circle more as a backup power, while the cleric uses shield of faith as a main stay.</p><p></p><p>But since you get one choice, its got to a be a good one, and in this case shield of faith is just flat out better than sacred circle in every way. If paladin's aren't supposed to have leader powers, then lets not give them anyway, but given them watered down versions of his utility just makes the character feel bad compared to another classes power.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 4632047, member: 5889"] I'll disagree with you on this one Zapp. 4e put everyone's powers in the same box, encounter, daily, and at will. An encounter power of level 7 has an expected "awesomeness" rating regardless of class. Further, it wouldn't be a problem if classes could pick multiple powers per level. In that case, the paladin could take sacred circle more as a backup power, while the cleric uses shield of faith as a main stay. But since you get one choice, its got to a be a good one, and in this case shield of faith is just flat out better than sacred circle in every way. If paladin's aren't supposed to have leader powers, then lets not give them anyway, but given them watered down versions of his utility just makes the character feel bad compared to another classes power. [/QUOTE]
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Fixing Sacred Circle
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