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General Tabletop Discussion
*Dungeons & Dragons
Fixing spellcasting components
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<blockquote data-quote="Leatherhead" data-source="post: 9181655" data-attributes="member: 53176"><p>I think the biggest reason components aren't used is due to the occlusion in the rules for S/M components and how they require free hands, unless you are using both of them at the same time.</p><p></p><p>For instance, if you have Somatic component, but not a Material one, you have to drop everything out of one hand to cast a spell. You absolutely need a free hand with nothing in it. Even if you are using something like a +1 wand to empower the spell!</p><p></p><p>Likewise, if you have a Material component, but not a Somatic component, you don't actually hold on to the material components. You instead need a free hand to access the materials. Meaning a pouch hidden in your belt is fine if you only have a dagger in one of your hands (or a two handed weapon), but a holy symbol painted on your shield, isn't! You would still need to cross your arms and touch your shield to use it.</p><p></p><p>The exception to both of those rules only occurs if you are required to use both a Somatic and Material component. Then you can hold the Material or Focus with one hand (or equip it to your hand, like a shield), and use that same hand to gesture. This creates the backwards scenario of making it easier to cast a more complex spell!</p><p></p><p>That's it. That's the secret headache right there. The big thing that doesn't make sense about the system.</p><p></p><p>Make it so:</p><p></p><p>Material components are required to be equipped on your person, but not necessarily in your hand (Unless you couldn't equip them otherwise)</p><p></p><p>Somatic components means you need to have a free hand for gesturing (Unless you are also holding a focus, or the material component for the spell you are casting, in said hand)</p><p></p><p>It would resolve 99% of the headache with components.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 9181655, member: 53176"] I think the biggest reason components aren't used is due to the occlusion in the rules for S/M components and how they require free hands, unless you are using both of them at the same time. For instance, if you have Somatic component, but not a Material one, you have to drop everything out of one hand to cast a spell. You absolutely need a free hand with nothing in it. Even if you are using something like a +1 wand to empower the spell! Likewise, if you have a Material component, but not a Somatic component, you don't actually hold on to the material components. You instead need a free hand to access the materials. Meaning a pouch hidden in your belt is fine if you only have a dagger in one of your hands (or a two handed weapon), but a holy symbol painted on your shield, isn't! You would still need to cross your arms and touch your shield to use it. The exception to both of those rules only occurs if you are required to use both a Somatic and Material component. Then you can hold the Material or Focus with one hand (or equip it to your hand, like a shield), and use that same hand to gesture. This creates the backwards scenario of making it easier to cast a more complex spell! That's it. That's the secret headache right there. The big thing that doesn't make sense about the system. Make it so: Material components are required to be equipped on your person, but not necessarily in your hand (Unless you couldn't equip them otherwise) Somatic components means you need to have a free hand for gesturing (Unless you are also holding a focus, or the material component for the spell you are casting, in said hand) It would resolve 99% of the headache with components. [/QUOTE]
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