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Fixing spellcasting components
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<blockquote data-quote="James Gasik" data-source="post: 9183149" data-attributes="member: 6877472"><p>I don't know, I mean, looking back at my AD&D group, I have the highest level Wizard (who is something like my 4th or 5th Wizard character) who managed to reach the venerable heights of level 9. Only two other players had Wizards, and of those, only one is still alive, a 7th level Conjurer.</p><p></p><p>In the same campaign, I have my longest-running character, made right around the time the original Spelljammer boxed set was in stores. Human Fighter 13 Dual-Classed Bard 17, who at most, will cast a single buff spell at the start of a fight or just before and melee things, so rarely encounters the downsides of spellcasting.</p><p></p><p>Come to think about it, we don't have a lot of Clerics either. I think I have the highest, with my Gnome Fighter 9/Cleric 9. More Thieves and Warrior classes than you can shake a stick at- I want to say the highest single-level character is a Fighter 19, followed by a Fighter 18, my Paladin 17, a Thief 15, and a grandfathered-in 1e Monk 13 (the oldest actual PC in the group) who is only level 13 by dearth of having faced and lost to the Master of Autumn 3 times now, plus assorted level drains, resurrections, and at least one reincarnation (which amusingly brought him back as a Fremlin (thanks to the expanded chart in the Complete Book of Humanoids).</p><p></p><p>So maybe we were doing something wrong, I don't know, but it certainly felt like ultra hard mode playing a Wizard-my Enchanter is largely still alive due to finding a Cloak of Elvenkind in an early adventure, lol. But I was bound and determined to keep trying even though I'd lost so many. If I had to do it again, I'd have probably played a Specialty Priest of Isis or Math Mathowny out of Legends and Lore, but I was slow to realize the power of Mythos Priests.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9183149, member: 6877472"] I don't know, I mean, looking back at my AD&D group, I have the highest level Wizard (who is something like my 4th or 5th Wizard character) who managed to reach the venerable heights of level 9. Only two other players had Wizards, and of those, only one is still alive, a 7th level Conjurer. In the same campaign, I have my longest-running character, made right around the time the original Spelljammer boxed set was in stores. Human Fighter 13 Dual-Classed Bard 17, who at most, will cast a single buff spell at the start of a fight or just before and melee things, so rarely encounters the downsides of spellcasting. Come to think about it, we don't have a lot of Clerics either. I think I have the highest, with my Gnome Fighter 9/Cleric 9. More Thieves and Warrior classes than you can shake a stick at- I want to say the highest single-level character is a Fighter 19, followed by a Fighter 18, my Paladin 17, a Thief 15, and a grandfathered-in 1e Monk 13 (the oldest actual PC in the group) who is only level 13 by dearth of having faced and lost to the Master of Autumn 3 times now, plus assorted level drains, resurrections, and at least one reincarnation (which amusingly brought him back as a Fremlin (thanks to the expanded chart in the Complete Book of Humanoids). So maybe we were doing something wrong, I don't know, but it certainly felt like ultra hard mode playing a Wizard-my Enchanter is largely still alive due to finding a Cloak of Elvenkind in an early adventure, lol. But I was bound and determined to keep trying even though I'd lost so many. If I had to do it again, I'd have probably played a Specialty Priest of Isis or Math Mathowny out of Legends and Lore, but I was slow to realize the power of Mythos Priests. [/QUOTE]
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