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Fixing the 3e Math in a simple and easy way
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<blockquote data-quote="Cheiromancer" data-source="post: 4818233" data-attributes="member: 141"><p>I must be expressing myself badly today. I guess what it comes down to is: if the fixed iterative attacks are skewed at the upper edge, Sadrik style BAB is even more skewed there. You give up a lot of damage. Worse, you give up a lot of damage at the sweet spot of 75% accuracy.</p><p></p><p>e.g. at the upper edge:</p><p></p><p>Regular BAB: 95%/95% vs 95%/70%/45%/20% (1.9 vs 2.3)</p><p>Sadrik BAB: 65%/65% vs 95%/70%/45%/20% (1.3 vs 2.3)</p><p></p><p>Now suppose we have it where the fixed iterative attacks come out pretty good. The sweet spot:</p><p></p><p>Regular BAB: 75%/75% vs 75%/50%/25%/5% (1.5 vs 1.55)</p><p>Sadrik BAB: 45%/45% vs 75%/50%/25%/5% (0.9 vs 1.55)</p><p></p><p>I'm assuming a 20th level fighter using good tactics. The iterative fix gives about 80% of regular damage at the upper edge, but is almost dead on at the sweet spot. But the Sadrik BAB isn't nice there at all. </p><p></p><p>It's at its worst for a level 20+ fighter (or equivalent). The discrepancy is less at lower levels. At 8th level Sadrik BAB = Regular BAB so there is no discrepancy at all. Below 8th level Sadrik BAB is greater than regular BAB.</p><p></p><p>So, while Sadrik BAB makes PC's more survivable at lower levels, there could be a problem at higher levels. PC's will be less likely to hit monsters whose AC's presuppose a 1/1 BAB progression.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 4818233, member: 141"] I must be expressing myself badly today. I guess what it comes down to is: if the fixed iterative attacks are skewed at the upper edge, Sadrik style BAB is even more skewed there. You give up a lot of damage. Worse, you give up a lot of damage at the sweet spot of 75% accuracy. e.g. at the upper edge: Regular BAB: 95%/95% vs 95%/70%/45%/20% (1.9 vs 2.3) Sadrik BAB: 65%/65% vs 95%/70%/45%/20% (1.3 vs 2.3) Now suppose we have it where the fixed iterative attacks come out pretty good. The sweet spot: Regular BAB: 75%/75% vs 75%/50%/25%/5% (1.5 vs 1.55) Sadrik BAB: 45%/45% vs 75%/50%/25%/5% (0.9 vs 1.55) I'm assuming a 20th level fighter using good tactics. The iterative fix gives about 80% of regular damage at the upper edge, but is almost dead on at the sweet spot. But the Sadrik BAB isn't nice there at all. It's at its worst for a level 20+ fighter (or equivalent). The discrepancy is less at lower levels. At 8th level Sadrik BAB = Regular BAB so there is no discrepancy at all. Below 8th level Sadrik BAB is greater than regular BAB. So, while Sadrik BAB makes PC's more survivable at lower levels, there could be a problem at higher levels. PC's will be less likely to hit monsters whose AC's presuppose a 1/1 BAB progression. [/QUOTE]
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Fixing the 3e Math in a simple and easy way
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