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General Tabletop Discussion
*Pathfinder & Starfinder
Fixing the DMG Demographics
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<blockquote data-quote="seasong" data-source="post: 755923" data-attributes="member: 5137"><p>Another consideration: PC classes will probably die more often than NPC classes, simply because they are taking on more dangerous kinds of CR X tasks.</p><p></p><p>Assuming a 2/3rds death rate gave me these numbers (overall PC population):</p><p></p><p>level 0 (0-11) - 75,114 (73.99%)</p><p>level 1 - 13,218 (13.02%)</p><p>level 2 - 7,325 (7.22%)</p><p>level 3 - 3,255 (3.21%)</p><p>level 4 - 1,447 (1.43%)</p><p>level 5 - 643 (0.63%) (less than 1 cleric, kills <em>plant growth</em> idea)</p><p>level 6 - 286 (0.28%)</p><p>level 7 - 127 (0.13%)</p><p>level 8 - 56 (0.06%)</p><p>level 9 - 25 (0.02%)</p><p>level 10 - 11 (0.01%)</p><p>level 11 - 5 (0.00%)</p><p>level 12 - 2 (0.00%)</p><p>level 13 - 1 (0.00%)</p><p></p><p>Assuming a 10% death rate (still heinous), I got this:</p><p></p><p>level 0 (0-11) - 75,114 (50.82%)</p><p>level 1 - 13,218 (8.94%)</p><p>level 2 - 11,273 (7.63%)</p><p>level 3 - 9,131 (6.18%)</p><p>level 4 - 7,396 (5.00%)</p><p>level 5 - 5,991 (4.05%) (7.5 clerics, plant domain mandatory?)</p><p>level 6 - 4,853 (3.28%)</p><p>level 7 - 3,931 (2.66%)</p><p>level 8 - 3,184 (2.15%)</p><p>level 9 - 2,579 (1.74%)</p><p>level 10 - 2,089 (1.41%)</p><p>level 11 - 1,692 (1.14%)</p><p>level 12 - 1,371 (0.93%)</p><p>level 13 - 1,110 (0.75%)</p><p>level 14 - 899 (0.61%)</p><p>level 15 - 728 (0.49%)</p><p>level 16 - 590 (0.40%)</p><p>level 17 - 478 (0.32%)</p><p>level 18 - 387 (0.26%)</p><p>level 19 - 314 (0.21%)</p><p>level 20 - 254 (0.17%)</p><p>level 21 - 206 (0.14%)</p><p>level 22 - 167 (0.11%)</p><p>level 23 - 135 (0.09%)</p><p>level 24 - 109 (0.07%)</p><p>level 25 - 89 (0.06%)</p><p>level 26 - 72 (0.05%)</p><p>level 27 - 58 (0.04%)</p><p>level 28 - 47 (0.03%)</p><p>level 29 - 38 (0.03%)</p><p>level 30 - 31 (0.02%)</p><p>level 30 geezer - 279 (0.19%)</p></blockquote><p></p>
[QUOTE="seasong, post: 755923, member: 5137"] Another consideration: PC classes will probably die more often than NPC classes, simply because they are taking on more dangerous kinds of CR X tasks. Assuming a 2/3rds death rate gave me these numbers (overall PC population): level 0 (0-11) - 75,114 (73.99%) level 1 - 13,218 (13.02%) level 2 - 7,325 (7.22%) level 3 - 3,255 (3.21%) level 4 - 1,447 (1.43%) level 5 - 643 (0.63%) (less than 1 cleric, kills [i]plant growth[/i] idea) level 6 - 286 (0.28%) level 7 - 127 (0.13%) level 8 - 56 (0.06%) level 9 - 25 (0.02%) level 10 - 11 (0.01%) level 11 - 5 (0.00%) level 12 - 2 (0.00%) level 13 - 1 (0.00%) Assuming a 10% death rate (still heinous), I got this: level 0 (0-11) - 75,114 (50.82%) level 1 - 13,218 (8.94%) level 2 - 11,273 (7.63%) level 3 - 9,131 (6.18%) level 4 - 7,396 (5.00%) level 5 - 5,991 (4.05%) (7.5 clerics, plant domain mandatory?) level 6 - 4,853 (3.28%) level 7 - 3,931 (2.66%) level 8 - 3,184 (2.15%) level 9 - 2,579 (1.74%) level 10 - 2,089 (1.41%) level 11 - 1,692 (1.14%) level 12 - 1,371 (0.93%) level 13 - 1,110 (0.75%) level 14 - 899 (0.61%) level 15 - 728 (0.49%) level 16 - 590 (0.40%) level 17 - 478 (0.32%) level 18 - 387 (0.26%) level 19 - 314 (0.21%) level 20 - 254 (0.17%) level 21 - 206 (0.14%) level 22 - 167 (0.11%) level 23 - 135 (0.09%) level 24 - 109 (0.07%) level 25 - 89 (0.06%) level 26 - 72 (0.05%) level 27 - 58 (0.04%) level 28 - 47 (0.03%) level 29 - 38 (0.03%) level 30 - 31 (0.02%) level 30 geezer - 279 (0.19%) [/QUOTE]
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