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General Tabletop Discussion
*Dungeons & Dragons
Fixing the fighter (I know...)
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<blockquote data-quote="Mistwell" data-source="post: 7827860" data-attributes="member: 2525"><p>How is it a personal attack when your very response proves his point? It's not a personal attack - he accurately described your position, which you just verified. Apparently you don't like that aspect of what you've been saying so much you take it personally when someone mentions it?</p><p></p><p>Also nobody said you can't use some ASIs for combat - just that you have the freedom to use one for non-combat. You can be an incredibly effective fighter as just a battlemaster with polearm mastery and sentinel and a third feat for non-combat like Actor or Ritual Caster. You don't need to use ALLLLLL the feats for combat to be highly effective, and you don't need to use them all for non-combat to add a lot to non-combat.</p><p></p><p>And my guess is you will respond with something which, once again, proves the point he was making about your perspective on the game. That using one of those feats for non-combat is not optimized and therefore not effective.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7827860, member: 2525"] How is it a personal attack when your very response proves his point? It's not a personal attack - he accurately described your position, which you just verified. Apparently you don't like that aspect of what you've been saying so much you take it personally when someone mentions it? Also nobody said you can't use some ASIs for combat - just that you have the freedom to use one for non-combat. You can be an incredibly effective fighter as just a battlemaster with polearm mastery and sentinel and a third feat for non-combat like Actor or Ritual Caster. You don't need to use ALLLLLL the feats for combat to be highly effective, and you don't need to use them all for non-combat to add a lot to non-combat. And my guess is you will respond with something which, once again, proves the point he was making about your perspective on the game. That using one of those feats for non-combat is not optimized and therefore not effective. [/QUOTE]
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Fixing the fighter (I know...)
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