Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Fighter: The Zouave
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Undrave" data-source="post: 7841406" data-attributes="member: 7015698"><p>Spell casters that can prep spells are inherently more flexible though. Their bad choice are only a problem for a single day. Picking a feat that turns out useless is far more impactful if your DM isn't lenient.</p><p></p><p></p><p></p><p>I mean, ideally no one should be left twiddling their thumbs during any of the pillars of plays, that'd be ideal, and every class should have something that is uniquely theirs to contribute in all three pillars, regardless of how effective it might be. That something should represent a clear player-sided choice beyond "I want to roll for that skill"... But I guess that's too much to ask of the traditional DnD paradigm.</p><p></p><p>Personally, I view spending your first feat on a non-combat option as downright 'throwing good money over bad': You're investing a rare ressource into shoring up a deficiency of your base class so you can be at a similar baseline as other classes (as an aside I find the combat feats to be generally more engaging mechanically than their, rarer, non-combat equivalent) instead of making your strengths better.</p><p></p><p>And if you decide to invest into combat instead, you can't be sure you'll get the chance in your current campaign to pick a non-combat feat because you never know when it could end.</p><p></p><p>To say nothing of what happens if everybody goes with a non-combat feat, movie the 'baseline' back a step...</p><p></p><p>I totally believe that some players are perfectly content with the Fighter as it is. I do, however, believe there is plenty of room to improve in a way that wouldn't, in any way, diminish the satisfaction of players who are already satisfied, and that people like me have legitimate complaints. Every time we want to talk about improving the fighter we have to waste our time defending our grievances as legitimate.</p></blockquote><p></p>
[QUOTE="Undrave, post: 7841406, member: 7015698"] Spell casters that can prep spells are inherently more flexible though. Their bad choice are only a problem for a single day. Picking a feat that turns out useless is far more impactful if your DM isn't lenient. I mean, ideally no one should be left twiddling their thumbs during any of the pillars of plays, that'd be ideal, and every class should have something that is uniquely theirs to contribute in all three pillars, regardless of how effective it might be. That something should represent a clear player-sided choice beyond "I want to roll for that skill"... But I guess that's too much to ask of the traditional DnD paradigm. Personally, I view spending your first feat on a non-combat option as downright 'throwing good money over bad': You're investing a rare ressource into shoring up a deficiency of your base class so you can be at a similar baseline as other classes (as an aside I find the combat feats to be generally more engaging mechanically than their, rarer, non-combat equivalent) instead of making your strengths better. And if you decide to invest into combat instead, you can't be sure you'll get the chance in your current campaign to pick a non-combat feat because you never know when it could end. To say nothing of what happens if everybody goes with a non-combat feat, movie the 'baseline' back a step... I totally believe that some players are perfectly content with the Fighter as it is. I do, however, believe there is plenty of room to improve in a way that wouldn't, in any way, diminish the satisfaction of players who are already satisfied, and that people like me have legitimate complaints. Every time we want to talk about improving the fighter we have to waste our time defending our grievances as legitimate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Fighter: The Zouave
Top