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Fixing the Fighter: The Zouave
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<blockquote data-quote="Sacrosanct" data-source="post: 7841496" data-attributes="member: 15700"><p>I as well. But I’m not going to deride someone by essentially saying “role play better” (not that you’re doing that, but it’s a common argument). I think people should have the option to have mechanical representations of what they want.</p><p>I just don’t think every class should have to be like that, hard coded.</p><p></p><p>is there a martial option in the PHB that also gives hard coded mechanical out of combat ability? Great! Now let the rest of us be able to choose what we want to do with other feats without being forced to take a hard baked in option. That doesn’t make us newbies, non-serious players, people who secretly admit it’s not good, liars, or whiners (all accusations from people in this thread. Apparently calling other gamers liars and whiners is kosher here, because I know that post was reported and no mod made a comment about it, but I digress)</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7841496, member: 15700"] I as well. But I’m not going to deride someone by essentially saying “role play better” (not that you’re doing that, but it’s a common argument). I think people should have the option to have mechanical representations of what they want. I just don’t think every class should have to be like that, hard coded. is there a martial option in the PHB that also gives hard coded mechanical out of combat ability? Great! Now let the rest of us be able to choose what we want to do with other feats without being forced to take a hard baked in option. That doesn’t make us newbies, non-serious players, people who secretly admit it’s not good, liars, or whiners (all accusations from people in this thread. Apparently calling other gamers liars and whiners is kosher here, because I know that post was reported and no mod made a comment about it, but I digress) [/QUOTE]
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Fixing the Fighter: The Zouave
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