Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Argyle King" data-source="post: 6068094" data-attributes="member: 58416"><p>You are certainly free to be a fighter and use a bow. That is still true -even in 4th Edition. </p><p></p><p>I say the fighter is melee based not because of the defender role, but because viewing him differently makes me question why we bother having ranger as a different class. I actually agree that the fighter is the martial class. However, if that is so, how then do we define the ranger?</p><p></p><p>Personally, I would have been happy having the ranger class become a theme in 5th Edition. A rogue with a nature lense or a fighter with a lightly armored skirmishing build would have worked fine. However, if ranger and fighter are both to be classes, I'd like to have more of a reason to have both instead of ranger simply being some kind of second-hand fighter crossed with a second-hand druid. </p><p></p><p>You say you chose fighters up until 4th Edition -which made you choose a ranger if you wanted a ranged character. From my point of view, I didn't choose fighters at all in 3rd Edition if I wanted to play a game beyond level 4. While Pathfinder did some work toward fixing that, some of the problems still remain. While I very strongly disagree with some of the ideals which 4th Edition is based on, one thing I feel it got right was the fighter. Even after other books were released, the fighter remained one of my favorite 4E classes because of the flexibility it allowed. (My #1 favorite was the Warlord.)</p><p></p><p>It is quite easy to make a 4E fighter deal damage and defend if that's what you want to do. It is also quite easy to make a ranged 4E fighter who is effective. You're not going to be nearly as good as a ranger who optimizes ranged combat, but I don't necessarily see that as a flaw in the game... especially in a game where we are choosing to have both ranger and fighter as core classes. My view is that either both classes have a reason to be there or they don't. If I regularly find that the concepts I have for a campaign cannot fit into that (or cannot be reasonably done even with multiclassing and similar options,) I start to feel I'm better served by playing a game which isn't D&D.</p><p></p><p>If you're talking pre-3rd Edition, I honestly have nothing to base what I'm saying on. I'm primarily familiar with 3rd Edition and 4th Edition when it comes to D&D. I've dabbled in 1st Edition a little bit recently, and I've also played a rather large amount of Pathfinder in the last 5-6 months. Outside of the d20 family (if it matters) I primarily play GURPS 4th Edition and have quite often used it in conjunction with D&D setting fluff and adventures.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6068094, member: 58416"] You are certainly free to be a fighter and use a bow. That is still true -even in 4th Edition. I say the fighter is melee based not because of the defender role, but because viewing him differently makes me question why we bother having ranger as a different class. I actually agree that the fighter is the martial class. However, if that is so, how then do we define the ranger? Personally, I would have been happy having the ranger class become a theme in 5th Edition. A rogue with a nature lense or a fighter with a lightly armored skirmishing build would have worked fine. However, if ranger and fighter are both to be classes, I'd like to have more of a reason to have both instead of ranger simply being some kind of second-hand fighter crossed with a second-hand druid. You say you chose fighters up until 4th Edition -which made you choose a ranger if you wanted a ranged character. From my point of view, I didn't choose fighters at all in 3rd Edition if I wanted to play a game beyond level 4. While Pathfinder did some work toward fixing that, some of the problems still remain. While I very strongly disagree with some of the ideals which 4th Edition is based on, one thing I feel it got right was the fighter. Even after other books were released, the fighter remained one of my favorite 4E classes because of the flexibility it allowed. (My #1 favorite was the Warlord.) It is quite easy to make a 4E fighter deal damage and defend if that's what you want to do. It is also quite easy to make a ranged 4E fighter who is effective. You're not going to be nearly as good as a ranger who optimizes ranged combat, but I don't necessarily see that as a flaw in the game... especially in a game where we are choosing to have both ranger and fighter as core classes. My view is that either both classes have a reason to be there or they don't. If I regularly find that the concepts I have for a campaign cannot fit into that (or cannot be reasonably done even with multiclassing and similar options,) I start to feel I'm better served by playing a game which isn't D&D. If you're talking pre-3rd Edition, I honestly have nothing to base what I'm saying on. I'm primarily familiar with 3rd Edition and 4th Edition when it comes to D&D. I've dabbled in 1st Edition a little bit recently, and I've also played a rather large amount of Pathfinder in the last 5-6 months. Outside of the d20 family (if it matters) I primarily play GURPS 4th Edition and have quite often used it in conjunction with D&D setting fluff and adventures. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Fighter
Top