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Fixing the Fighter
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<blockquote data-quote="Neonchameleon" data-source="post: 6069449" data-attributes="member: 87792"><p>Fighter: If you're so smart why don't you try either lining up the goblins for me or take the sword yourself. You can fight and I'll kibbitz.</p><p></p><p>Or:</p><p></p><p>Fighter: I'm <em>trying</em>. Unlike you spellcasters who can just do things, swordplay is a complex art that relies not only on what you are doing <em>but paying attention to what the enemy is</em>. Now shut up and stop distracting me by talking about things you don't understand.</p><p></p><p></p><p></p><p>You mean that CAGI is two powers (counting Warrior's Urging) out of over a hundred. There's no reason a fighter needs to take it? And if they don't, your <em>entire line of argument goes up in a puff of smoke</em>. Why do you assume all fighters need to have CAGI?</p><p></p><p></p><p></p><p>Fighter: Sure. You dominate them so they line up exactly like the ones in that last room and I'll cut them down the same way.</p><p></p><p></p><p></p><p>And here you appear to have not heard of athletes pacing themselves and keeping back something for the critical moments. You don't want your fighter to be anything resembling a human fighter, with the ability to pace themselves and read the ebb and flow of the battle. You appear to want fighters to be cold, unfeeling machines that always try to do the same thing the exact same way and who put no more effort in when fighting a dragon than when fighting a goblin. The Martial Daily is the fighter's ability to pull out the extra gear when the chips are down rather than be a machine.</p><p></p><p></p><p></p><p>I'm not replying to that - I don't think it was offered in good faith. The only possible reply would be a pseudo-vancian "I win" spell to win the game and I don't think we want to go there.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6069449, member: 87792"] Fighter: If you're so smart why don't you try either lining up the goblins for me or take the sword yourself. You can fight and I'll kibbitz. Or: Fighter: I'm [I]trying[/I]. Unlike you spellcasters who can just do things, swordplay is a complex art that relies not only on what you are doing [I]but paying attention to what the enemy is[/I]. Now shut up and stop distracting me by talking about things you don't understand. You mean that CAGI is two powers (counting Warrior's Urging) out of over a hundred. There's no reason a fighter needs to take it? And if they don't, your [I]entire line of argument goes up in a puff of smoke[/I]. Why do you assume all fighters need to have CAGI? Fighter: Sure. You dominate them so they line up exactly like the ones in that last room and I'll cut them down the same way. And here you appear to have not heard of athletes pacing themselves and keeping back something for the critical moments. You don't want your fighter to be anything resembling a human fighter, with the ability to pace themselves and read the ebb and flow of the battle. You appear to want fighters to be cold, unfeeling machines that always try to do the same thing the exact same way and who put no more effort in when fighting a dragon than when fighting a goblin. The Martial Daily is the fighter's ability to pull out the extra gear when the chips are down rather than be a machine. I'm not replying to that - I don't think it was offered in good faith. The only possible reply would be a pseudo-vancian "I win" spell to win the game and I don't think we want to go there. [/QUOTE]
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