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Fixing the Fighter
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<blockquote data-quote="Remathilis" data-source="post: 6069771" data-attributes="member: 7635"><p>You mean like </p><p></p><p>Shield Slam (Combat)</p><p>In the right position, your shield can be used to send opponents flying.</p><p>Prerequisites: <a href="http://paizo.com/pathfinderRPG/prd/feats.html#_improved-shield-bash" target="_blank">Improved Shield Bash</a>, <a href="http://paizo.com/pathfinderRPG/prd/feats.html#_shield-proficiency" target="_blank">Shield Proficiency</a>, <a href="http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-fighting" target="_blank">Two-Weapon Fighting</a>, base attack bonus +6.</p><p>Benefit: Any opponents hit by your shield bash are also hit with a free <a href="http://paizo.com/pathfinderRPG/prd/combat.html#_bull-rush" target="_blank">bull rush</a> attack, substituting your attack roll for the combat maneuver check (see <a href="http://paizo.com/pathfinderRPG/prd/combat.html" target="_blank">Combat</a>). This <a href="http://paizo.com/pathfinderRPG/prd/combat.html#_bull-rush" target="_blank">bull rush</a> does not provoke an attack of opportunity. Opponents who cannot move back due to a wall or other surface are knocked <a href="http://paizo.com/pathfinderRPG/prd/glossary.html#_prone" target="_blank">prone</a> after moving the maximum possible distance. You may choose to move with your target if you are able to take a 5-foot step or to spend an action to move this turn.</p><p></p><p>Or</p><p></p><p>Pushback (<a href="http://dndtools.eu/rulebooks/supplementals-35--5/miniatures-handbook--75/" target="_blank">Miniatures Handbook</a>, p. 27) [<a href="http://dndtools.eu/feats/categories/general/" target="_blank">General</a>] </p><p>You can knock opponents back when you hit them in melee.</p><p><a href="http://dndtools.eu/feats/players-handbook-v35--6/improved-bull-rush--1451/" target="_blank">Improved Bull Rush</a> (PH) , <a href="http://dndtools.eu/feats/players-handbook-v35--6/power-attack--2208/" target="_blank">Power Attack</a> (PH) , STR 17,</p><p>BenefitWhen you are adjacent to an opponent of your size category or smaller and you hit that opponent with a melee attack, you may immediately make a special bull rush attempt against that opponent. If you succeed, you push the opponent back 5 feet (only) and move into the square (or one of the squares) previously occupied by that opponent. You choose whether the opponent moves one square straight back, one square diagonally back to the right, or one square diagonally back to the left. You can't push an opponent back through (or into) solid obstacles or otherwise occupied squares. If, after making the bull rush attempt, you would not be able to move into a square previously occupied by the opponent, you can't push that opponent back. This feat can be used once per round. The movement caused by the use of this feat does not provoke attacks of opportunity.</p><p>Special A fighter may select Pushback as one of his fighter bonus feats.</p><p></p><p>---</p><p>Notice: I have NO problem with Tide of Iron, other than it can be done at will while something like Dizzying Blow is daily.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6069771, member: 7635"] You mean like Shield Slam (Combat) In the right position, your shield can be used to send opponents flying. Prerequisites: [URL="http://paizo.com/pathfinderRPG/prd/feats.html#_improved-shield-bash"]Improved Shield Bash[/URL], [URL="http://paizo.com/pathfinderRPG/prd/feats.html#_shield-proficiency"]Shield Proficiency[/URL], [URL="http://paizo.com/pathfinderRPG/prd/feats.html#_two-weapon-fighting"]Two-Weapon Fighting[/URL], base attack bonus +6. Benefit: Any opponents hit by your shield bash are also hit with a free [URL="http://paizo.com/pathfinderRPG/prd/combat.html#_bull-rush"]bull rush[/URL] attack, substituting your attack roll for the combat maneuver check (see [URL="http://paizo.com/pathfinderRPG/prd/combat.html"]Combat[/URL]). This [URL="http://paizo.com/pathfinderRPG/prd/combat.html#_bull-rush"]bull rush[/URL] does not provoke an attack of opportunity. Opponents who cannot move back due to a wall or other surface are knocked [URL="http://paizo.com/pathfinderRPG/prd/glossary.html#_prone"]prone[/URL] after moving the maximum possible distance. You may choose to move with your target if you are able to take a 5-foot step or to spend an action to move this turn. Or Pushback ([URL="http://dndtools.eu/rulebooks/supplementals-35--5/miniatures-handbook--75/"]Miniatures Handbook[/URL], p. 27) [[URL="http://dndtools.eu/feats/categories/general/"]General[/URL]] You can knock opponents back when you hit them in melee. [URL="http://dndtools.eu/feats/players-handbook-v35--6/improved-bull-rush--1451/"]Improved Bull Rush[/URL] (PH) , [URL="http://dndtools.eu/feats/players-handbook-v35--6/power-attack--2208/"]Power Attack[/URL] (PH) , STR 17, BenefitWhen you are adjacent to an opponent of your size category or smaller and you hit that opponent with a melee attack, you may immediately make a special bull rush attempt against that opponent. If you succeed, you push the opponent back 5 feet (only) and move into the square (or one of the squares) previously occupied by that opponent. You choose whether the opponent moves one square straight back, one square diagonally back to the right, or one square diagonally back to the left. You can't push an opponent back through (or into) solid obstacles or otherwise occupied squares. If, after making the bull rush attempt, you would not be able to move into a square previously occupied by the opponent, you can't push that opponent back. This feat can be used once per round. The movement caused by the use of this feat does not provoke attacks of opportunity. Special A fighter may select Pushback as one of his fighter bonus feats. --- Notice: I have NO problem with Tide of Iron, other than it can be done at will while something like Dizzying Blow is daily. [/QUOTE]
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