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<blockquote data-quote="JamesonCourage" data-source="post: 6070380" data-attributes="member: 6668292"><p>What you've described, to me, is "mother may I". The player said what he wanted to do, and you, the DM, have to say yes, and then you have to say how it works mechanically. In your report, the PC only said "I'm near this boiling stewpot, hanging on the spit over the fire...I'm going to wrongfoot him into the fire with a level 7 limited use (level 7 encounter power equivalent)." After that, you said it was possible, you said what the effects were (damage, ongoing fire damage, etc.). He did not declare these things; you did. He stated what he wanted to do, and you took that, mechanically interpreted it, and then told him how it worked and what to roll.</p><p></p><p>Is it friendly "mother may I"? Yes. The guidelines are helpful to players, as it gives them some idea of what to expect. But, this is "the player wants to do something; he says what he wants to do, hopes the DM cooperates, and then the DM tells him how it's done mechanically." To me (again, this is to me), that's "mother may I". It's not as "mother may I" as other things, since there's guidelines both people are away of, but it's far from the "there is absolutely no "mother may I" involved" claim you made, in my mind.</p><p></p><p>I basically agree. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Sorry if "sidestep" sounds aggressive, too. That's not how I mean it. Anyways, you'd know better on your views, and what you said's probably true for most people (at-will Wish, as an extreme example, for things most people wouldn't want at-will).</p><p></p><p>Thanks! It's pretty gritty (chopped limbs, broken bones, infections, etc.), but it has some effects which are definitely more Meta in nature (Luck points for bonuses / rerolls, Fame points that you can spend on favors, gaining possessions, moving up Respect levels, etc.). </p><p></p><p>But yeah, the experienced players knew to the system are usually pretty surprised that warriors are far more deadly than magicians. But it's something I'm okay with, for the most part, so they've got to live with it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6070380, member: 6668292"] What you've described, to me, is "mother may I". The player said what he wanted to do, and you, the DM, have to say yes, and then you have to say how it works mechanically. In your report, the PC only said "I'm near this boiling stewpot, hanging on the spit over the fire...I'm going to wrongfoot him into the fire with a level 7 limited use (level 7 encounter power equivalent)." After that, you said it was possible, you said what the effects were (damage, ongoing fire damage, etc.). He did not declare these things; you did. He stated what he wanted to do, and you took that, mechanically interpreted it, and then told him how it worked and what to roll. Is it friendly "mother may I"? Yes. The guidelines are helpful to players, as it gives them some idea of what to expect. But, this is "the player wants to do something; he says what he wants to do, hopes the DM cooperates, and then the DM tells him how it's done mechanically." To me (again, this is to me), that's "mother may I". It's not as "mother may I" as other things, since there's guidelines both people are away of, but it's far from the "there is absolutely no "mother may I" involved" claim you made, in my mind. I basically agree. As always, play what you like :) Sorry if "sidestep" sounds aggressive, too. That's not how I mean it. Anyways, you'd know better on your views, and what you said's probably true for most people (at-will Wish, as an extreme example, for things most people wouldn't want at-will). Thanks! It's pretty gritty (chopped limbs, broken bones, infections, etc.), but it has some effects which are definitely more Meta in nature (Luck points for bonuses / rerolls, Fame points that you can spend on favors, gaining possessions, moving up Respect levels, etc.). But yeah, the experienced players knew to the system are usually pretty surprised that warriors are far more deadly than magicians. But it's something I'm okay with, for the most part, so they've got to live with it ;) As always, play what you like :) [/QUOTE]
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