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<blockquote data-quote="Neonchameleon" data-source="post: 6071801" data-attributes="member: 87792"><p>The more I think about it, the more I think that [MENTION=7635]Remathilis[/MENTION]' criticism about 4e not being able to handle "Realistic Dungeons" is spectacularly wrong. Looking at his dungeon in <em>Wild Roses, </em>the thing that makes it unplayable in 4e is how monumentally and spectacularly <em>unrealistic</em> it is. Looking at the corridor going north, it is approximately straight, 100ft long, 5ft wide, and has stone walls dug into the rock. I can not think of any common human structure that's built that way - it's a spectacular waste of stonework and masonry. To build like that you either need to be following a seam of precious metals/minerals or have incredibly diggable rock and be trying to keep secrets.</p><p></p><p><em>That</em> map is no ordinary crypt - indeed most crypts are either tiny because they are meant to preserve a single family, or are large and open because it's easier and more sensible to build that way. Yes, that shape is about right for an early version of the Catacombs of Rome - but no ordinary villiage is going to hollow out a crypt like that for itself.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6071801, member: 87792"] The more I think about it, the more I think that [MENTION=7635]Remathilis[/MENTION]' criticism about 4e not being able to handle "Realistic Dungeons" is spectacularly wrong. Looking at his dungeon in [I]Wild Roses, [/I]the thing that makes it unplayable in 4e is how monumentally and spectacularly [I]unrealistic[/I] it is. Looking at the corridor going north, it is approximately straight, 100ft long, 5ft wide, and has stone walls dug into the rock. I can not think of any common human structure that's built that way - it's a spectacular waste of stonework and masonry. To build like that you either need to be following a seam of precious metals/minerals or have incredibly diggable rock and be trying to keep secrets. [I]That[/I] map is no ordinary crypt - indeed most crypts are either tiny because they are meant to preserve a single family, or are large and open because it's easier and more sensible to build that way. Yes, that shape is about right for an early version of the Catacombs of Rome - but no ordinary villiage is going to hollow out a crypt like that for itself. [/QUOTE]
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