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Fixing the Half Orc ('cause they're broken)
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<blockquote data-quote="Feldspar" data-source="post: 2649518" data-attributes="member: 20450"><p>Rats - I need to type faster - you beat me to the punch on this one!</p><p></p><p> I considered this, but rejected it for the main reason that we have to consider that a large number of half-orcs (I'd argue the majority) are not raised by orcs - but by humans or some other civilized race. I think its safe to assume that a Dwarven fighter was raised and trained by other Dwarves - that's why they were taught how to use traditional dwarven weapons like the waraxe and urgosh. But who in a human settlement is teaching the half-orc the ways of the double axe?</p><p></p><p>Problem number two is that by making it a martial weapon you limit the benefit to half-orcs who have levels in classes that give proficiency all martial weapons. But those half-orcs are already doing pretty well with their strength boost. Half-orcs may be pigeon holed as good only if you want to bash things over the head, but I support a change that makes that hole a little wider by bringing some benefits to a few more classes.</p><p></p><p>I looked at the Elf model where they get proficiency (rather than treat as martial) but again there didn't seem to be a set of weapons that really made sense.</p><p></p><p>That's why I went for the option described in my other posts. Half-orcs get more proficiency in weapons not because they were trained in some specific ones as part of their upbringing in a specific culture. Instead the natural adaptability of humans (bonus feat) meats the rage and blood lust that is inherent in orc kind and the result is a race that is naturally better and more comfortable with weapons than any other.</p></blockquote><p></p>
[QUOTE="Feldspar, post: 2649518, member: 20450"] Rats - I need to type faster - you beat me to the punch on this one! I considered this, but rejected it for the main reason that we have to consider that a large number of half-orcs (I'd argue the majority) are not raised by orcs - but by humans or some other civilized race. I think its safe to assume that a Dwarven fighter was raised and trained by other Dwarves - that's why they were taught how to use traditional dwarven weapons like the waraxe and urgosh. But who in a human settlement is teaching the half-orc the ways of the double axe? Problem number two is that by making it a martial weapon you limit the benefit to half-orcs who have levels in classes that give proficiency all martial weapons. But those half-orcs are already doing pretty well with their strength boost. Half-orcs may be pigeon holed as good only if you want to bash things over the head, but I support a change that makes that hole a little wider by bringing some benefits to a few more classes. I looked at the Elf model where they get proficiency (rather than treat as martial) but again there didn't seem to be a set of weapons that really made sense. That's why I went for the option described in my other posts. Half-orcs get more proficiency in weapons not because they were trained in some specific ones as part of their upbringing in a specific culture. Instead the natural adaptability of humans (bonus feat) meats the rage and blood lust that is inherent in orc kind and the result is a race that is naturally better and more comfortable with weapons than any other. [/QUOTE]
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Fixing the Half Orc ('cause they're broken)
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