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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Fixing the Half Orc ('cause they're broken)
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<blockquote data-quote="Thia Halmades" data-source="post: 2659610" data-attributes="member: 35863"><p>*Shrug* As usual, this being the HR board, what I posted was MY version which I came too in regards to pulling other threads. Sorry if there was a consideration that I was speaking for people other than myself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>- The +2 to Sense Motive comes from being lied too your whole life and generally treated like an outsider. I haven't committed these changes to play yet, and while <strong>Nyaricus</strong> has a good point, so did <strong>Li Shenron</strong> when she suggested it originally. So that's where that came from.</p><p></p><p>- +2 to Intimidate. Would YOU want to stare the thing down? Just askin'. ;-) In sincerity, this is a fix that I made aeons ago. It covers those Half-Orcs who may have taken Sorceror and only have a 12 STR. Their opponent doesn't know that, and in an RP sense (again, our friend Flavor Text) this is as much a reflection of society and being afraid of them as it is a naturally occuring result of being freakin' scary looking. Despite any CHA penalty (which we're calling a reflection of self & personality, instead of looks) they're desecended from Orcs. They're scary lookin'.</p><p></p><p>- Insofar as Favored Class: Barbarian, I've never agreed with this, but that's because me and my campaigns are a bit more... eh, civilized is the wrong word. The Barbarian RAW doesn't work for me or my designs, and since no one's taken it, because they know how their world is going to work, I haven't bothered to try and fix it. I think having a Trancer/Juicer/Rager type is great. I don't think it was done well originally, and that's my beef.</p><p></p><p>- Third, we're mixing assumptions here. On the one hand, somewhere in this thread is the assertion that Half-Orcs are, on the whole, raised by humans. Which means that 'Barbarian' doesn't make as much sense as Ranger, although with flavor text you can justify anything. So, instead of reinventing the wheel:</p><p></p><p>Favored Classes: Barbarian and Ranger. The Half-Orc is well suited to either of these lifestyles, and takes no XP penalty for advancing in either class.</p><p></p><p>So there.</p><p></p><p>- UMD. Woops. That should be "All CHA based checks relating to interaction with others, except Sense Motive." Including, but not limited too: Bluff, Diplo, Gather Info, Perform, etc. The CHA penalty here could be viewed as a Circumstance penalty; something that could be overcome with time. More like an intial reaction than a permanent hard & fast penalty. Thanks for reminding about that one, <strong>Spatzimaus</strong>.</p><p></p><p>Understand that these are me, and my HRs for a class which I need to do something other than sit in the Barbarian niche and hit stuff with a hammer. I need a class with more flexibility, more flavor, and which I feel is more balanced overall against the other base races. So those are the changes I made to reflect that.</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2659610, member: 35863"] *Shrug* As usual, this being the HR board, what I posted was MY version which I came too in regards to pulling other threads. Sorry if there was a consideration that I was speaking for people other than myself. :) - The +2 to Sense Motive comes from being lied too your whole life and generally treated like an outsider. I haven't committed these changes to play yet, and while [B]Nyaricus[/B] has a good point, so did [B]Li Shenron[/B] when she suggested it originally. So that's where that came from. - +2 to Intimidate. Would YOU want to stare the thing down? Just askin'. ;-) In sincerity, this is a fix that I made aeons ago. It covers those Half-Orcs who may have taken Sorceror and only have a 12 STR. Their opponent doesn't know that, and in an RP sense (again, our friend Flavor Text) this is as much a reflection of society and being afraid of them as it is a naturally occuring result of being freakin' scary looking. Despite any CHA penalty (which we're calling a reflection of self & personality, instead of looks) they're desecended from Orcs. They're scary lookin'. - Insofar as Favored Class: Barbarian, I've never agreed with this, but that's because me and my campaigns are a bit more... eh, civilized is the wrong word. The Barbarian RAW doesn't work for me or my designs, and since no one's taken it, because they know how their world is going to work, I haven't bothered to try and fix it. I think having a Trancer/Juicer/Rager type is great. I don't think it was done well originally, and that's my beef. - Third, we're mixing assumptions here. On the one hand, somewhere in this thread is the assertion that Half-Orcs are, on the whole, raised by humans. Which means that 'Barbarian' doesn't make as much sense as Ranger, although with flavor text you can justify anything. So, instead of reinventing the wheel: Favored Classes: Barbarian and Ranger. The Half-Orc is well suited to either of these lifestyles, and takes no XP penalty for advancing in either class. So there. - UMD. Woops. That should be "All CHA based checks relating to interaction with others, except Sense Motive." Including, but not limited too: Bluff, Diplo, Gather Info, Perform, etc. The CHA penalty here could be viewed as a Circumstance penalty; something that could be overcome with time. More like an intial reaction than a permanent hard & fast penalty. Thanks for reminding about that one, [B]Spatzimaus[/B]. Understand that these are me, and my HRs for a class which I need to do something other than sit in the Barbarian niche and hit stuff with a hammer. I need a class with more flexibility, more flavor, and which I feel is more balanced overall against the other base races. So those are the changes I made to reflect that. [/QUOTE]
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Fixing the Half Orc ('cause they're broken)
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