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General Tabletop Discussion
*Pathfinder & Starfinder
Fixing the Monk Class
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<blockquote data-quote="Fishbone" data-source="post: 5691737" data-attributes="member: 40849"><p>Isn't it like a Ranger analog? Just give it full BAB and call it a wrap. </p><p></p><p>For the core classes...</p><p></p><p>Martial Characters/Full BAB and lower skills usually</p><p>Fighters, Paladins, Barbarians, Monks, Rangers</p><p></p><p>Skill Classes, High Skills and other perks, 3/4 BAB</p><p>Rogue, Bard</p><p></p><p>Divine Casters, 3/4 BAB</p><p>Druid, Cleric</p><p></p><p>Arcane Casters, 1/2 BAB</p><p>Sorcerer, Wizard</p><p></p><p>What? Is giving the guy another +5 and another attack over his career a game warper? No, but it certainly makes it easier to play a monk from hitting with attacks, to making Stunning Fist work, to meeting BAB prerequisites, the works.</p><p></p><p>I like Pathfinder, but the Full BAB Flurry with 3/4 normally COP OUT really frustrates me. I've hated the 3/4 BAB on the monk for over a decade and Pathfinder kept it.</p></blockquote><p></p>
[QUOTE="Fishbone, post: 5691737, member: 40849"] Isn't it like a Ranger analog? Just give it full BAB and call it a wrap. For the core classes... Martial Characters/Full BAB and lower skills usually Fighters, Paladins, Barbarians, Monks, Rangers Skill Classes, High Skills and other perks, 3/4 BAB Rogue, Bard Divine Casters, 3/4 BAB Druid, Cleric Arcane Casters, 1/2 BAB Sorcerer, Wizard What? Is giving the guy another +5 and another attack over his career a game warper? No, but it certainly makes it easier to play a monk from hitting with attacks, to making Stunning Fist work, to meeting BAB prerequisites, the works. I like Pathfinder, but the Full BAB Flurry with 3/4 normally COP OUT really frustrates me. I've hated the 3/4 BAB on the monk for over a decade and Pathfinder kept it. [/QUOTE]
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Fixing the Monk Class
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