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Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Offense Tunnel Vision problem
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<blockquote data-quote="Sacrosanct" data-source="post: 9833981" data-attributes="member: 15700"><p>I still think the problem is that PC resources recover too quickly. If you only recovered your CON bonus every long rest instead of full HP, you can bet players would look more towards defense, because now your HP have to last a lot longer. Killing an enemy quicker but still taking some amount of damage is going to be worse than taking longer to beat the enemy, but reducing damage to negligible.* You can reduce that damage by increasing defense, taking out enemies through other means (charming, incapacitating, etc.), or other reasons. Not saying damage isn't an option, but saying the other options become more relevant and legitimate choices.</p><p></p><p>*Taking 5 damage in a shorter combat round, but having 10 combats between recovery is gonna be worse than taking 4 damage even if those combat rounds are longer. It's only with fast recovery does it make it totally ok to take that damage and get the battle over fast.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 9833981, member: 15700"] I still think the problem is that PC resources recover too quickly. If you only recovered your CON bonus every long rest instead of full HP, you can bet players would look more towards defense, because now your HP have to last a lot longer. Killing an enemy quicker but still taking some amount of damage is going to be worse than taking longer to beat the enemy, but reducing damage to negligible.* You can reduce that damage by increasing defense, taking out enemies through other means (charming, incapacitating, etc.), or other reasons. Not saying damage isn't an option, but saying the other options become more relevant and legitimate choices. *Taking 5 damage in a shorter combat round, but having 10 combats between recovery is gonna be worse than taking 4 damage even if those combat rounds are longer. It's only with fast recovery does it make it totally ok to take that damage and get the battle over fast. [/QUOTE]
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Community
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*Dungeons & Dragons
Fixing the Offense Tunnel Vision problem
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