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Community
General Tabletop Discussion
*Dungeons & Dragons
Fixing the Offense Tunnel Vision problem
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<blockquote data-quote="Sorinth" data-source="post: 9836798" data-attributes="member: 7050650"><p>While that is no doubt true some of the time, it doesn't have to be true all the time. A boss will of course always be individually be doing more damage, but as a total the mooks could be doing more damage then the boss. Additionally if the boss is doing AoE damage, and the mooks are focus firing even if they are doing less total damage, they might be doing more damage to a single enemy which makes them a bigger threat.</p><p></p><p>And then of course you can have the mooks buffing the boss, think of the Orin the Red fight in BG3, the mooks in that fight make Orin much more powerful so tactically you are better off dealing with them first.</p><p></p><p></p><p>If you make the mooks a nuisance because they are just mooks, then of course just blasting the boss is the most effective tactic. So if you don't like/want that, don't self inflict that problem, make your mooks be more then just a nuisance.</p></blockquote><p></p>
[QUOTE="Sorinth, post: 9836798, member: 7050650"] While that is no doubt true some of the time, it doesn't have to be true all the time. A boss will of course always be individually be doing more damage, but as a total the mooks could be doing more damage then the boss. Additionally if the boss is doing AoE damage, and the mooks are focus firing even if they are doing less total damage, they might be doing more damage to a single enemy which makes them a bigger threat. And then of course you can have the mooks buffing the boss, think of the Orin the Red fight in BG3, the mooks in that fight make Orin much more powerful so tactically you are better off dealing with them first. If you make the mooks a nuisance because they are just mooks, then of course just blasting the boss is the most effective tactic. So if you don't like/want that, don't self inflict that problem, make your mooks be more then just a nuisance. [/QUOTE]
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Fixing the Offense Tunnel Vision problem
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