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General Tabletop Discussion
*TTRPGs General
Fixing The Paladin
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<blockquote data-quote="Torm" data-source="post: 1546484" data-attributes="member: 12706"><p>When played right, the Paladin class has one big advantage, both to himself and to his party (although they may not always see it that way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) and even to his DM that you may not be taking into account, because it isn't a stat or stated ability for the class. Clarity of purpose. How many times has your party been arguing about how to handle a situation (and getting ready to turn a long period of a gaming session into bureaucracy), when the party paladin goes and does something that "decides" the matter quickly? You may not like it if it goes against how you wanted to handle it, but it DOES keep things moving. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I, obviously, like the Paladins pretty much the way they are. If there were one aspect of them that I might look at to change, it would be to unhitch some of their balance from their mount - not get rid of the mount as an option, but maybe provide some other packages that can be taken instead. Not all those who serve like animals, or like to be saddled (pardon the pun) with something else to provide care for.</p></blockquote><p></p>
[QUOTE="Torm, post: 1546484, member: 12706"] When played right, the Paladin class has one big advantage, both to himself and to his party (although they may not always see it that way ;) ) and even to his DM that you may not be taking into account, because it isn't a stat or stated ability for the class. Clarity of purpose. How many times has your party been arguing about how to handle a situation (and getting ready to turn a long period of a gaming session into bureaucracy), when the party paladin goes and does something that "decides" the matter quickly? You may not like it if it goes against how you wanted to handle it, but it DOES keep things moving. ;) I, obviously, like the Paladins pretty much the way they are. If there were one aspect of them that I might look at to change, it would be to unhitch some of their balance from their mount - not get rid of the mount as an option, but maybe provide some other packages that can be taken instead. Not all those who serve like animals, or like to be saddled (pardon the pun) with something else to provide care for. [/QUOTE]
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Fixing The Paladin
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