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General Tabletop Discussion
*Dungeons & Dragons
Fixing the polearm and taking back its seat as generally best nonprojectile weapon from the sword.
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<blockquote data-quote="Jaeger" data-source="post: 7832469" data-attributes="member: 27996"><p>For Spears/polearms one method to use to give them a range 'advantage'</p><p></p><p>Spears/polearms get a free AoO when an enemy closes for combat to try and hit the PC. (The enemy has to get by the point in order to hit the PC, if they hit the PC then they are considered to be inside the point and the PC can only attack at disadvantage, unless they do a withdraw action to reset.)</p><p></p><p>Spears can be set against a charge: AoO with advantage + double damage.</p><p></p><p>Spears/polearms Can attack an enemy from behind a friend in combat. (from behind the 'first rank' of combatants)</p><p></p><p>Spears can be thrown. Polearms, not so much.</p><p></p><p>Even then there would be valid reasons why a PC would not runaround carrying a spear everywhere with them. Urban areas, confined spaces etc.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 7832469, member: 27996"] For Spears/polearms one method to use to give them a range 'advantage' Spears/polearms get a free AoO when an enemy closes for combat to try and hit the PC. (The enemy has to get by the point in order to hit the PC, if they hit the PC then they are considered to be inside the point and the PC can only attack at disadvantage, unless they do a withdraw action to reset.) Spears can be set against a charge: AoO with advantage + double damage. Spears/polearms Can attack an enemy from behind a friend in combat. (from behind the 'first rank' of combatants) Spears can be thrown. Polearms, not so much. Even then there would be valid reasons why a PC would not runaround carrying a spear everywhere with them. Urban areas, confined spaces etc. [/QUOTE]
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Community
General Tabletop Discussion
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Fixing the polearm and taking back its seat as generally best nonprojectile weapon from the sword.
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