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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
"Fixing" the wizard to help it's poor imitators
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<blockquote data-quote="tetrasodium" data-source="post: 8071480" data-attributes="member: 93670"><p>If concentration were to stay, a fully fleshed out version should look like Anarchy Online's NCU system where..lets call em magic items & spells for ease of discussion. A caster would cast a spell on someone & each spell consumed a certain amount of NCU space that varied from spell to spell. A really good spell might use a lot while a weaker one less. Players would have a magic item that held differently sized NCU modules & upgrade those as often as possible (sometimes magic items like a weapon/bit of armor/fancy hat/gloves/etc would include bonus NCU space) If a debuff was cast on you & you didn't have ncu space it could interfere with an existing buff like a Heal over time that would be broken into the base spell itself & a really small pulse one that might be more complex than needed. Other times a debuff would purge something beneficial from a player's NCU to make room for itself <a href="https://www.ao-universe.com/guides/classic-ao/gameplay-guides-6/buffing-guide" target="_blank">Here</a> is a link to a "buffing guide" written for playing/using the buffing classes that should give a good outline for how buffs fit in the picture with it & <a href="https://www.ao-universe.com/guides/classic-ao/gameplay-guides-6/classic-ao-ncu-guide" target="_blank">here</a> is one about the NCU itself</p><p></p><p>edit: A wizard never felt slighted when a half caster later picked up a buff spell they had been doing the lifting on & freed them up to cast other stuff because it tended to happen as the full caster was getting new awesome spells for the party to depend on. I'm not worried about a nuker like sorcerer, partial caster like ranger/pally, or whatever the heck warlocks are start casting a wizard/cleric spell a few levels later& free up those spell slots for the primary caster & doing so meant that half caster was suddenly able to get included in some buff there were not enough slots for before. Concentration as is just works out to a bad fix that crushes an entire section of the game to solve a perceived "problem" rather than putting safeguards around something to stop just the problematic part</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8071480, member: 93670"] If concentration were to stay, a fully fleshed out version should look like Anarchy Online's NCU system where..lets call em magic items & spells for ease of discussion. A caster would cast a spell on someone & each spell consumed a certain amount of NCU space that varied from spell to spell. A really good spell might use a lot while a weaker one less. Players would have a magic item that held differently sized NCU modules & upgrade those as often as possible (sometimes magic items like a weapon/bit of armor/fancy hat/gloves/etc would include bonus NCU space) If a debuff was cast on you & you didn't have ncu space it could interfere with an existing buff like a Heal over time that would be broken into the base spell itself & a really small pulse one that might be more complex than needed. Other times a debuff would purge something beneficial from a player's NCU to make room for itself [URL='https://www.ao-universe.com/guides/classic-ao/gameplay-guides-6/buffing-guide']Here[/URL] is a link to a "buffing guide" written for playing/using the buffing classes that should give a good outline for how buffs fit in the picture with it & [URL='https://www.ao-universe.com/guides/classic-ao/gameplay-guides-6/classic-ao-ncu-guide']here[/URL] is one about the NCU itself edit: A wizard never felt slighted when a half caster later picked up a buff spell they had been doing the lifting on & freed them up to cast other stuff because it tended to happen as the full caster was getting new awesome spells for the party to depend on. I'm not worried about a nuker like sorcerer, partial caster like ranger/pally, or whatever the heck warlocks are start casting a wizard/cleric spell a few levels later& free up those spell slots for the primary caster & doing so meant that half caster was suddenly able to get included in some buff there were not enough slots for before. Concentration as is just works out to a bad fix that crushes an entire section of the game to solve a perceived "problem" rather than putting safeguards around something to stop just the problematic part [/QUOTE]
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"Fixing" the wizard to help it's poor imitators
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