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Fizban Is In The Wild -- With the Table of Contents!
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<blockquote data-quote="Reynard" data-source="post: 8739865" data-attributes="member: 467"><p>::casts raise thread::</p><p>I was reading through my copy of Fizban's this morning and wanted to talk about some elements in depth.</p><p>The first that that struck me on more careful reading that I had sort of skimmed too lightly before is hoard items: these are basically magical items that level with the PCs -- assuming they are involved in a dragon focused campaign (either Skyrim style sucking the souls out of the hoards of dragons they kill, or because they are being rewarded by dragons). I am a little surprise, in a good way. I did not think WotC would create a template for this sort of thing in 5E. Is this new, or have I missed it in some other book?</p><p></p><p>Second, I have to wonder what the designers are thinking sometimes, especially when it comes to monsters. Aspect of Bahamut and Aspect of Tiamat breath weapon damages are pitiful.</p><p></p><p>Finally (for now) I like the Greatwyrm mythic builds. I don't own Theros so this is the first I have seen of them. The only thing I don't like is how it engages. I would double their hit points and have it happen at "bloodied" rather than pull a "gotcha" on the players by describing how it is almsost dead but NO, it comes back stronger! I think some players would feel cheated, especially if they ust burnt a mjor ability to down the thing because I described it as "close to falling" or whatever.</p></blockquote><p></p>
[QUOTE="Reynard, post: 8739865, member: 467"] ::casts raise thread:: I was reading through my copy of Fizban's this morning and wanted to talk about some elements in depth. The first that that struck me on more careful reading that I had sort of skimmed too lightly before is hoard items: these are basically magical items that level with the PCs -- assuming they are involved in a dragon focused campaign (either Skyrim style sucking the souls out of the hoards of dragons they kill, or because they are being rewarded by dragons). I am a little surprise, in a good way. I did not think WotC would create a template for this sort of thing in 5E. Is this new, or have I missed it in some other book? Second, I have to wonder what the designers are thinking sometimes, especially when it comes to monsters. Aspect of Bahamut and Aspect of Tiamat breath weapon damages are pitiful. Finally (for now) I like the Greatwyrm mythic builds. I don't own Theros so this is the first I have seen of them. The only thing I don't like is how it engages. I would double their hit points and have it happen at "bloodied" rather than pull a "gotcha" on the players by describing how it is almsost dead but NO, it comes back stronger! I think some players would feel cheated, especially if they ust burnt a mjor ability to down the thing because I described it as "close to falling" or whatever. [/QUOTE]
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