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FKR: How Fewer Rules Can Make D&D Better
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<blockquote data-quote="clearstream" data-source="post: 9088124" data-attributes="member: 71699"><p>Based on my experiences over the last few decades of functional play of the kind that recently adopted the catchy label "FKR", it's common to use minimal rather than no rules; even if those are just implied by character sheets. Perfected, Messerspiel and Landshut are all examples. The lyric RPG - We Are But Worms - could also fit. This matches my understanding of the extended history of free wargames... there were always some rules.</p><p></p><p>Regarding GM authority, I know of some forms that are collaborative. They could be excluded from the label... in which case going forward I'd have to use rules-light or free roleplay to capture what I mean. In my local group our first label for what I today call "FKR" was "diceless" as we were using karma (per drama, fortune, karma) as an input to resolution.</p><p></p><p>Accepted that might not be the purist intent and play some strive for, of course.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9088124, member: 71699"] Based on my experiences over the last few decades of functional play of the kind that recently adopted the catchy label "FKR", it's common to use minimal rather than no rules; even if those are just implied by character sheets. Perfected, Messerspiel and Landshut are all examples. The lyric RPG - We Are But Worms - could also fit. This matches my understanding of the extended history of free wargames... there were always some rules. Regarding GM authority, I know of some forms that are collaborative. They could be excluded from the label... in which case going forward I'd have to use rules-light or free roleplay to capture what I mean. In my local group our first label for what I today call "FKR" was "diceless" as we were using karma (per drama, fortune, karma) as an input to resolution. Accepted that might not be the purist intent and play some strive for, of course. [/QUOTE]
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FKR: How Fewer Rules Can Make D&D Better
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