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Flaganus vs. Module Plot
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<blockquote data-quote="Truename" data-source="post: 5067430" data-attributes="member: 78255"><p>My group is starting our WotBS campaign tomorrow, so I haven't played this encounter yet. But it's one of the ones that stood out for me on my read-through. I like it because it establishes, early on, that this is a campaign world where there's consequences beyond winning or losing a fight, and there isn't always a happy ending.</p><p></p><p>In my notes, I put Flaganus down as "desperate and disoriented." He's trapped behind enemy lines and he just fell out of the sky and took massive damage. If this were to come up with my group, I think I'd do the same thing you did. I'd roleplay an effect of the check, but the end result would be the same. For diplomacy, I'd have him back slowly out of the room, threatening the hostage, then turning and fleeing when out of sight. For intimidate, I'd have him turn and flee immediately, throwing the baby in order to slow down the party.</p><p></p><p>Thanks for bringing this up! My group will probably try something similar, so it's nice to discuss it in advance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Truename, post: 5067430, member: 78255"] My group is starting our WotBS campaign tomorrow, so I haven't played this encounter yet. But it's one of the ones that stood out for me on my read-through. I like it because it establishes, early on, that this is a campaign world where there's consequences beyond winning or losing a fight, and there isn't always a happy ending. In my notes, I put Flaganus down as "desperate and disoriented." He's trapped behind enemy lines and he just fell out of the sky and took massive damage. If this were to come up with my group, I think I'd do the same thing you did. I'd roleplay an effect of the check, but the end result would be the same. For diplomacy, I'd have him back slowly out of the room, threatening the hostage, then turning and fleeing when out of sight. For intimidate, I'd have him turn and flee immediately, throwing the baby in order to slow down the party. Thanks for bringing this up! My group will probably try something similar, so it's nice to discuss it in advance. :) [/QUOTE]
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