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Flame Arrow smack?
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<blockquote data-quote="The Furious Puffin" data-source="post: 166153" data-attributes="member: 614"><p>And here was little old me who had given up on flame arrows as I thought it was completely useless!</p><p></p><p>Maybe it does have a few redeeming features!</p><p></p><p>NOTE: The below smack has been inspired by Plane Sailing and Thanee</p><p></p><p>Incantrix could actually be pretty effective.</p><p></p><p>5th level wizard 10th level incantrix 5th level Archmage Sun elf</p><p></p><p>Stats Dex/Int 18 - int boosted to 26 by levels and race, Dex to 19</p><p></p><p>Precast Cat's Grace, then the INT booster, then improved invisability</p><p></p><p>9th level spell slot for fiery arrows +3</p><p></p><p>Maximized for free using the incantrixes 10th level ability, then quad empowered 3 (base) +(3 free) +1 +1 +1 +1 +1 +1 (Note, you may only be able to get 7 empowereds? I don't have a copy of incantrix handy).</p><p></p><p>Bolt each doing 4d6 base, which goes to 24 +12 +12 +12 +12 +12+12 = 96 damage a bolt.</p><p></p><p>5 bolts = 576 damage assuming no criticals and no misses and a failed save.</p><p></p><p>To max the to hit roll have true strike and a maximized empowered cat's grace to boost your dexterity (assuming 18 base) we get 2 +(3 free) +1 +1 +1 +1 +1 +1 +1</p><p></p><p>Dexs goes to 5 +2.5 +2.5 +2.5 +2.5 +2.5 +2.5 +2.5 = 40 dex total</p><p></p><p>for a +30 to hit bonus, with +50 on the first attack. Nothing spectaular, but if he cannot see invis he looses his dex bonus, and as it's a touch attack ACs will be dismal.</p><p></p><p>To boost the save, you can carbon copy on of the Wizard DC smacks listed in the sultans of smack thread. Basiclly get Greater Spell focus: Evocation, +6 head band of INT, and push the archmage spell bonus into Evocation.</p><p></p><p>(that above alone nets you INT +11 bonus +4 for focus +3 for the archmage +3 for spell level for a DC total of 31.)</p><p></p><p>If you have on miss, assume one criticals <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Total Smack</p><p></p><p>+50/30 to hit (Note: futher optimisation is possible) Range touch attack with target having no dex bonus.</p><p></p><p>Save DC: 31 (could be better I think)</p><p></p><p>Damage: assuming all hits, no criticals and no successful saves: 576</p><p></p><p>If I have got my maximize and empowered spell stack wrong, it comes out as down above (assume you roll a 5 on that cat's grace <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Except New Damage: 315 (assuming average damage)</p></blockquote><p></p>
[QUOTE="The Furious Puffin, post: 166153, member: 614"] And here was little old me who had given up on flame arrows as I thought it was completely useless! Maybe it does have a few redeeming features! NOTE: The below smack has been inspired by Plane Sailing and Thanee Incantrix could actually be pretty effective. 5th level wizard 10th level incantrix 5th level Archmage Sun elf Stats Dex/Int 18 - int boosted to 26 by levels and race, Dex to 19 Precast Cat's Grace, then the INT booster, then improved invisability 9th level spell slot for fiery arrows +3 Maximized for free using the incantrixes 10th level ability, then quad empowered 3 (base) +(3 free) +1 +1 +1 +1 +1 +1 (Note, you may only be able to get 7 empowereds? I don't have a copy of incantrix handy). Bolt each doing 4d6 base, which goes to 24 +12 +12 +12 +12 +12+12 = 96 damage a bolt. 5 bolts = 576 damage assuming no criticals and no misses and a failed save. To max the to hit roll have true strike and a maximized empowered cat's grace to boost your dexterity (assuming 18 base) we get 2 +(3 free) +1 +1 +1 +1 +1 +1 +1 Dexs goes to 5 +2.5 +2.5 +2.5 +2.5 +2.5 +2.5 +2.5 = 40 dex total for a +30 to hit bonus, with +50 on the first attack. Nothing spectaular, but if he cannot see invis he looses his dex bonus, and as it's a touch attack ACs will be dismal. To boost the save, you can carbon copy on of the Wizard DC smacks listed in the sultans of smack thread. Basiclly get Greater Spell focus: Evocation, +6 head band of INT, and push the archmage spell bonus into Evocation. (that above alone nets you INT +11 bonus +4 for focus +3 for the archmage +3 for spell level for a DC total of 31.) If you have on miss, assume one criticals :) Total Smack +50/30 to hit (Note: futher optimisation is possible) Range touch attack with target having no dex bonus. Save DC: 31 (could be better I think) Damage: assuming all hits, no criticals and no successful saves: 576 If I have got my maximize and empowered spell stack wrong, it comes out as down above (assume you roll a 5 on that cat's grace :) Except New Damage: 315 (assuming average damage) [/QUOTE]
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