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Flamebrand vs. Chain Lightning
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<blockquote data-quote="bleedthefreak" data-source="post: 121113" data-attributes="member: 1839"><p><strong>Hey B</strong></p><p></p><p>I was hoping you'd see this message, I was glad to get some feedback from you. On the one hand, I am NOT going to make any changes (but did you see they made Boots of S and S 6,000gp now?) or anything, I just mostly wanted to vent, this spell pretty much cremes all the foes I throw at you guys, and the DC is insane on it (I mean come on, giants have lots of hit points, but they can't really take 2 flame brands full on and have any chance left against the two melee fighters let alone your cleric!). It hasn't been a *huge* issue or anything, I just wanted some extra takes on it, especially on Chain Lightning, which seems VERY weak comparitively. </p><p></p><p>I wonder if chain lightning would be better served if the extra bolts did the *same* damage as the primary, and the damage was capped at 15d6 for the secondary bolts? So a 17th level mage could target someone for 17d6 and then anyone nearby for up to 15d6 damage? It's long range would make it devestating, but the 30' "extra target" limit would still be prohibitive. What if the 30' limit was made large, say 45' or 60', but the damage was not touched? Hmm....</p></blockquote><p></p>
[QUOTE="bleedthefreak, post: 121113, member: 1839"] [b]Hey B[/b] I was hoping you'd see this message, I was glad to get some feedback from you. On the one hand, I am NOT going to make any changes (but did you see they made Boots of S and S 6,000gp now?) or anything, I just mostly wanted to vent, this spell pretty much cremes all the foes I throw at you guys, and the DC is insane on it (I mean come on, giants have lots of hit points, but they can't really take 2 flame brands full on and have any chance left against the two melee fighters let alone your cleric!). It hasn't been a *huge* issue or anything, I just wanted some extra takes on it, especially on Chain Lightning, which seems VERY weak comparitively. I wonder if chain lightning would be better served if the extra bolts did the *same* damage as the primary, and the damage was capped at 15d6 for the secondary bolts? So a 17th level mage could target someone for 17d6 and then anyone nearby for up to 15d6 damage? It's long range would make it devestating, but the 30' "extra target" limit would still be prohibitive. What if the 30' limit was made large, say 45' or 60', but the damage was not touched? Hmm.... [/QUOTE]
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