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Flamebrand vs. Chain Lightning
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<blockquote data-quote="Gromm" data-source="post: 125814" data-attributes="member: 2245"><p>Personally I'd rather kill everyone at once. 2 firebrands at level 11 = 22d6 damage to 11 potential targets. 2 chain lightnings 22d6 to one target and maybe, just maybe 10d6 to 2 other targets.</p><p>Why would I ever pick chain lightning?</p><p></p><p>I also prefer to beat down one foe at a time, but if I can beat down ALL my foes at the same time, then they will fall like dominoes since they've all taken massive damage.</p><p></p><p>In our situation, there was a Hill Giant leader with some fighter levels and his 4 hill giant cronies.</p><p>Firebrand hit all of them each round. The leader dropped first, but the rest of them had about 10 hit points remaining and were dead within the round. If our wizard had all his spells he could have easily killed all save the leader in 2 rounds. If he was a sorceror he could have done it more times in a day.</p><p></p><p>Chain lightning wasn't that great of a spell before fire brand. Now it just seems a foolish (albiet cool) choice. It only gets better at level 16, and then its better by 1d6 damage against one target.</p><p></p><p>Look at the total damage in a best case scenario for chain lightning. 3 foes all standing in a line at level 20.</p><p></p><p>Fire brand- 15d6 each = 45d6 damage total</p><p>Chain lightning -20d6 to one,10d6 to 2= 40d6 damage total.</p><p>We can add more enemies, but thats just going to make firebrand even better so I wont bother. </p><p>Against 1 or 2 enemies at level 20 chain lightning might be better, but even then the total damage is the same. The chain just does MORE to one target than the other.</p><p></p><p></p><p>And firebrand is a level lower (which is the big point if it was level 6 it would be less of an issue, though its still better).</p></blockquote><p></p>
[QUOTE="Gromm, post: 125814, member: 2245"] Personally I'd rather kill everyone at once. 2 firebrands at level 11 = 22d6 damage to 11 potential targets. 2 chain lightnings 22d6 to one target and maybe, just maybe 10d6 to 2 other targets. Why would I ever pick chain lightning? I also prefer to beat down one foe at a time, but if I can beat down ALL my foes at the same time, then they will fall like dominoes since they've all taken massive damage. In our situation, there was a Hill Giant leader with some fighter levels and his 4 hill giant cronies. Firebrand hit all of them each round. The leader dropped first, but the rest of them had about 10 hit points remaining and were dead within the round. If our wizard had all his spells he could have easily killed all save the leader in 2 rounds. If he was a sorceror he could have done it more times in a day. Chain lightning wasn't that great of a spell before fire brand. Now it just seems a foolish (albiet cool) choice. It only gets better at level 16, and then its better by 1d6 damage against one target. Look at the total damage in a best case scenario for chain lightning. 3 foes all standing in a line at level 20. Fire brand- 15d6 each = 45d6 damage total Chain lightning -20d6 to one,10d6 to 2= 40d6 damage total. We can add more enemies, but thats just going to make firebrand even better so I wont bother. Against 1 or 2 enemies at level 20 chain lightning might be better, but even then the total damage is the same. The chain just does MORE to one target than the other. And firebrand is a level lower (which is the big point if it was level 6 it would be less of an issue, though its still better). [/QUOTE]
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