Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Flaming/Icy/Shocking Burst weapons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kreynolds" data-source="post: 169328" data-attributes="member: 2829"><p><strong>Re: Hijack!</strong></p><p></p><p></p><p></p><p>There are so many situations that a vorpal critical seems rediculous, that we just tried to find a good solution. For instance, is it possible to severe the head of a colossal dragon with a dagger? Shortsword? Hell, even a longsword? Absolutely not. Unless, of course, you're gonna sit there for a while and saw his head off with your vorpal pocket knife.</p><p></p><p>Basically, we decided that vorpal weapons inflict X4 critical damage of your weapon, in addition to your normal critical weapon damage, but the vorpal damage is force damage.</p><p></p><p>Look at it like this. A vorpal longsword on a critical hit will deal 2d8 (longsword crit) + 4d8 force (vorpal longsword crit). Trying to keep with the spirit of vorpal, meaning it's really really deadly, this much damage is pretty freakin' nasty, and there's a good chance it will kill you, if not just hurt really bad. Furthermore, I'm not aware of anything that is immune to force damage.</p><p></p><p>But the best part? Even for creatures that are immune to critical hits, you are still gonna dish out a healthy portion of vorpal damage. Why? You must critical for the vorpal to work. Enhancements that function only on a critical function whether or not the creature is immune to crits. For example, if you crit a skeleton with an icy burst weapon, you don't deal critical damage, but the icy burst is activated. So, with our vorpal fix, you won't deal critical hit damage, but you will deal vorpal damage.</p><p></p><p>Also, consider vampires and the normal vorpal. You can't crit a vampire, but you can cut off his head. This single situation completely broke the vorpal enhancement. It was yet another situation in which the DM would have to make a judgement call. And in my opinion, the vorpal enhancement was more work for me, the DM, than it was worth.</p><p></p><p>Also, it made sense to base the vorpal damage off of the weapon, as a vorpal greatsword is going to hurt much much more than a vorpal dagger.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 169328, member: 2829"] [b]Re: Hijack![/b] There are so many situations that a vorpal critical seems rediculous, that we just tried to find a good solution. For instance, is it possible to severe the head of a colossal dragon with a dagger? Shortsword? Hell, even a longsword? Absolutely not. Unless, of course, you're gonna sit there for a while and saw his head off with your vorpal pocket knife. Basically, we decided that vorpal weapons inflict X4 critical damage of your weapon, in addition to your normal critical weapon damage, but the vorpal damage is force damage. Look at it like this. A vorpal longsword on a critical hit will deal 2d8 (longsword crit) + 4d8 force (vorpal longsword crit). Trying to keep with the spirit of vorpal, meaning it's really really deadly, this much damage is pretty freakin' nasty, and there's a good chance it will kill you, if not just hurt really bad. Furthermore, I'm not aware of anything that is immune to force damage. But the best part? Even for creatures that are immune to critical hits, you are still gonna dish out a healthy portion of vorpal damage. Why? You must critical for the vorpal to work. Enhancements that function only on a critical function whether or not the creature is immune to crits. For example, if you crit a skeleton with an icy burst weapon, you don't deal critical damage, but the icy burst is activated. So, with our vorpal fix, you won't deal critical hit damage, but you will deal vorpal damage. Also, consider vampires and the normal vorpal. You can't crit a vampire, but you can cut off his head. This single situation completely broke the vorpal enhancement. It was yet another situation in which the DM would have to make a judgement call. And in my opinion, the vorpal enhancement was more work for me, the DM, than it was worth. Also, it made sense to base the vorpal damage off of the weapon, as a vorpal greatsword is going to hurt much much more than a vorpal dagger. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Flaming/Icy/Shocking Burst weapons
Top