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General Tabletop Discussion
*Pathfinder & Starfinder
Flaming Weapon Stealth Errata?
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<blockquote data-quote="WalterKovacs" data-source="post: 5535886" data-attributes="member: 63763"><p>The biggest reason is probably because it's not <em>just</em> errata, it's new publishing which changes the earlier versions. Because they did say they were not doing as many rules updates, they are saving unprinted errata (the class compendium articles counting as "printing" in this regard) for when they do that big update (once per quarter I think they said)</p><p> </p><p>So it's mostly the matter of ... they reprinted the flaming weapon, but they didn't reprint the frost weapon.</p><p> </p><p>Or maybe it's only because of the pyromancer interaction. [Presumably it still works, but only for untyped damage powers ... there are some untyped damage (not many, but some) for wizards ... and a flaming weapon does have a secondary property.</p><p> </p><p>[And I always thought that there was something wrong with the fact that weapon wielders got more benefit out of energy specific feats than implement users ... it seemed a bit unfair that the people who don't get a drawback for "specializing", since they can turn it off vs. resistant/immune monsters, get the most use of it. Again, not sure if it was intended, but the lack of using things like "weapon attack" and "implement attack" early on led to very powerful combos ... and later feats ended up including lots of riders like only applying in class, or say ... only a small number of powers being evocations. That's part of the problem with pyromancers ... none of the other schools can just bring other powers "into" the school... and it already had the biggest pool to pick from before including flaming weapons ... not to mention it's the only one that got keyword support in HoS.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5535886, member: 63763"] The biggest reason is probably because it's not [i]just[/i] errata, it's new publishing which changes the earlier versions. Because they did say they were not doing as many rules updates, they are saving unprinted errata (the class compendium articles counting as "printing" in this regard) for when they do that big update (once per quarter I think they said) So it's mostly the matter of ... they reprinted the flaming weapon, but they didn't reprint the frost weapon. Or maybe it's only because of the pyromancer interaction. [Presumably it still works, but only for untyped damage powers ... there are some untyped damage (not many, but some) for wizards ... and a flaming weapon does have a secondary property. [And I always thought that there was something wrong with the fact that weapon wielders got more benefit out of energy specific feats than implement users ... it seemed a bit unfair that the people who don't get a drawback for "specializing", since they can turn it off vs. resistant/immune monsters, get the most use of it. Again, not sure if it was intended, but the lack of using things like "weapon attack" and "implement attack" early on led to very powerful combos ... and later feats ended up including lots of riders like only applying in class, or say ... only a small number of powers being evocations. That's part of the problem with pyromancers ... none of the other schools can just bring other powers "into" the school... and it already had the biggest pool to pick from before including flaming weapons ... not to mention it's the only one that got keyword support in HoS. [/QUOTE]
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